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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = The Jewels of Darkness Trilogy
|title=The Jewels of Darkness Trilogy
| image       = [[File:Jewelsofdarknessds.jpg]]
|image=jewelsofdarkness.png
| type       = Adventure
|description=Colossal Adventure, Adventure Quest and Dungeon Adventure by Austin brothers.
| version     = 1.01
|author=papafuji
| licence    = Mixed
|lastupdated=2007/01/15
| author      = papafuji
|type=Adventure
| website     = http://gugusse.central.free.fr/papafuji/adventures.html
|version=1.01
| download    = Media:Jewelsofdarkness101ds.zip
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew2/thejewelsofdarkness_1.01.zip
}}    
|website=http://gugusse.central.free.fr/papafuji/adventures.html
}}
The Jewels of Darkness Trilogy is a text and graphic classic adventure game/interactive fiction written by Austin brothers, ported to the Nintendo DS, as part of the Nintendo DS Classic Adventures series.


Colossal Adventure, Adventure Quest & Dungeon Adventure , one of the 'Nintendo DS Classic Adventures series' port to NDS created in the 80's for old computer like the TRS-80, ZX Spectrum, Acorn Electron, Commodore 64, Atari 8 bits or 16 bits machines like the Atari ST or the Amiga.
The Nintendo DS Classic Adventures series contains a range of text and graphic classic adventure games and interactive fictions ported to NDS created in the 80's for old computer like the TRS-80, ZX Spectrum, Acorn Electron, Commodore 64, Atari 8 bits or 16 bits machines like the Atari ST or the Amiga.


It contains Level 9's adventures as well as Scott Adams and Brian Howarth adventures, with Atari 8 bits graphics or brand new NDS illustrations.
The collection was ported to the NDS by papafuji, divided into 3 categories (see [[#External links|complete list]]):
* Classic Graphic Adventures.
* Magnetic Scrolls Adventures.
* Classic Text Adventures.
 
This homebrew is under the category of Classic Graphic Adventures, which you can find Level 9's adventures as well as Scott Adams and Brian Howarth adventures, with Atari 8 bits graphics or brand new NDS illustrations.


==User guide==
==User guide==
All games from the Classic Adventure series have the same interface (stories on the top screen and text inputs on the bottom screen), and can be played exactly the same way.
===Gameplay===
Jewels of Darkness: three classic Level 9 adventures, significally revised to incorporate the ltest innovate techniques. You control the destiny of determined characters with tasks to perform in the Land of the Demon Lord. Use your skills of logical thought and mental dexterity to solve the intricate puzzles and deftly contrived problems that you must face. Meet the challenge and defeat the forces of evil.
Jewels of Darkness: three classic Level 9 adventures, significally revised to incorporate the ltest innovate techniques. You control the destiny of determined characters with tasks to perform in the Land of the Demon Lord. Use your skills of logical thought and mental dexterity to solve the intricate puzzles and deftly contrived problems that you must face. Meet the challenge and defeat the forces of evil.


Includes: Colossal Adventure, Adventure Quest & Dungeon Adventure  
Game titles include:
 
* Colossal Adventure - [http://gugusse.central.free.fr/papafuji/adventures/solutions/ColossalAdventure.html Walkthrough].
Colossal Adventure Walkthrough can be found [http://gugusse.central.free.fr/papafuji/adventures/solutions/ColossalAdventure.html here].
* Adventure Quest - [http://gugusse.central.free.fr/papafuji/adventures/solutions/AdventureQuest.html Walkthrough].
* Dungeon Adventure - [http://gugusse.central.free.fr/papafuji/adventures/solutions/DungeonAdventure.html Hints].


Adventure Quest Walkthrough can be found [http://gugusse.central.free.fr/papafuji/adventures/solutions/AdventureQuest.html here].
===Input text===
* There are two ways to type words with the stylus of your Nintendo DS.
** By default, you can directly draw the letters on the screen, according to the [https://www.gamebrew.org/wiki/The_Jewels_of_Darkness_Trilogy#Screenshots PA-Grafiti alphabet].
** Second way is to use the mini keyboard or the numerical keyboard.


Dungeon Adventure hints can be found [http://gugusse.central.free.fr/papafuji/adventures/solutions/DungeonAdventure.html here].
===Icons===
 
* To avoid typing always the same things, the most used orders can be called via the icons.
===Text input===
* Each icon has two or three states, for example:
There are two ways to type words with stylus of Nintendo DS:
** The hand means GET, DROP and GIVE.
:'''Grafiti mode''': directly draw the letters on the screen, according to the PA-Grafiti alphabet (cf grafiti.jpg)
** The N button means GO NORTH and GO UP.
:'''Keyboard mode''': use mini keyboard (cf keyboard.jpg), choose input mode by pressing 'X' button
* Just pick an icon twice or more to select the good order.
 
To avoid typing always the same things, the most used orders can be called via the icons - each icon has two or three states, for example, the 'hand' icon means "GET ", "DROP " and "GIVE ", and the 'N' button means "GO NORTH" and "GO UP" - just pick an icon twice or more to select the good order.


===Vocabulary===
===Vocabulary===
A sentence in these games is defined by a verb + a noun, for example, "OPEN DOOR", "GO NORTH"... some sentences can have only one word, for example "INVENTORY" (to see what you're carrying), or "SCORE"
* A sentence in these games is defined by a verb + a noun, such as OPEN DOOR, GO NORTH, etc.  
   
* Some sentences can have only one word, e.g. INVENTORY (to see what you're carrying) or SCORE (to see your score).
Each game has his own vocabulary, but a lot a verbs are common to all the games - here's a list of the most common words :
* Each game has its own vocabulary, but a lot a verbs are common to all the games.
   
* In many cases, you don't have to write the entire word, only the first letters are necessary. For example:  
GO, ENTER, CLIMB, SWIM, LOOK, EXAMINE, GET, DROP, THROW, CAST, WEAR, REMOVE, OPEN, CLOSE, LOCK, UNLOCK, BREAK, CUT, CHOP, SAY, KILL, HELP...
** G HELM is equivalent to GET HELMET.
   
** CLIM DRAWB is equivalent to CLIMB DRAWBRIDGE.
In many cases, you don't have to write the entire word to be understand, only the first letters are necessary:


For example, "G HELM" is equivalent to "GET HELMET", or "CLIM DRAWB" is equivalent to "CLIMB DRAWBRIDGE"
{| class="wikitable" style="width: 800px;"
   
! colspan="4"| List of the most common words
===Shortcuts===
|-
As many words come often in the same game, some shortcuts have been defined:
| GO || ENTER || CLIMB || SWIM
:N S E W - equivalent to "GO NORTH", "GO SOUTH", "GO EAST" and "GO WEST"
|-
:NE NW SE SW - in Level9 and Frotz games, this letters are equivalent to  "NORTH-EAST", "NORTH-WEST".
| HELP || LOOK || EXAMINE || GET
:L - look
|-
:I - inventory
| DROP || THROW || ​CAST || WEAR
:X - examine (classic games), exit (in Level 9 games)
|-
:H - help
| REMOVE || OPEN || CLOSE || LOCK
:G - get
|-
:SC - score
| UNLOCK || BREAK || CUT || CHOP
:SV or SAV - save
|-
:RS or RST - restore
| SAY || KILL || ||
:LD or LOA - load (in Level 9 games)
|-
! colspan="1"| Shortcuts  
! colspan="3"| Actions
|-
| colspan="1"| N S E W  
| colspan="3"| GO NORTH, GO SOUTH, GO EAST and GO WEST.
|-
| colspan="1"| NE NW SE SW
| colspan="3"| NORTH-EAST, NORTH-WEST, etc (Level9 and Frotz games).
|-
| colspan="1"| H
| colspan="3"| HELP.
|-
| colspan="1"| I  
| colspan="3"| INVENTORY.
|-
| colspan="1"| X  
| colspan="3"| EXAMINE (in classic games), EXITS (in Level 9 games).
|-
| colspan="1"| G  
| colspan="3"| GET (or AGAIN for Inform/Frotz games).
|-
| colspan="1"| L
| colspan="3"| LOOK.
|-
| colspan="1"| SV  
| colspan="3"| SAVE.
|-
| colspan="1"| LD
| colspan="3"| LOAD.
|-
| colspan="1"| R
| colspan="3"| RESTORE.
|-
|}
   
   
==Controls==
==Controls==
X  - swap 'keyboard' and 'grafiti' input modes
X  - Swap keyboard and grafiti input modes


Y/A  - means 'YES'
Y/A  - YES


B - means 'NO'
B - NO


L/R - in Level 9 games, size up/down the images
L/R - Change image size (Level 9 and Magnetic games only)


Start/Select - save, restore, pause, exit the game
Start/Select - Save, Restore, Pause, Exit the game
 
 
==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/jewelsofdarkness2.png
https://dlhb.gamebrew.org/dshomebrew/jewelsofdarkness3.png
<!--BEGIN Online Emulator Section-->
==Online emulator==
{{EmulatorJS Main
|width=515px
|height=384px
|EJS_backgroundImage=https://www.gamebrew.org/images/2/2e/Jewelsofdarkness.png
|EJS_core=desmume2015
|EJS_gameName=The Jewels of Darkness Trilogy
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/jewelsofdarkness.7z
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Credits==
==Credits==
Author - Brian Howarth
Author - Brian Howarth
Line 78: Line 138:
Game engine - Scottfree
Game engine - Scottfree


[[Category:Homebrew applications]]
==External links==
* Author's website - http://gugusse.central.free.fr/papafuji/adventures.html
 
{{DS classic adventure games}}

Latest revision as of 00:23, 16 December 2024

The Jewels of Darkness Trilogy
General
Authorpapafuji
TypeAdventure
Version1.01
LicenseMixed
Last Updated2007/01/15
Links
Download
Website

The Jewels of Darkness Trilogy is a text and graphic classic adventure game/interactive fiction written by Austin brothers, ported to the Nintendo DS, as part of the Nintendo DS Classic Adventures series.

The Nintendo DS Classic Adventures series contains a range of text and graphic classic adventure games and interactive fictions ported to NDS created in the 80's for old computer like the TRS-80, ZX Spectrum, Acorn Electron, Commodore 64, Atari 8 bits or 16 bits machines like the Atari ST or the Amiga.

The collection was ported to the NDS by papafuji, divided into 3 categories (see complete list):

  • Classic Graphic Adventures.
  • Magnetic Scrolls Adventures.
  • Classic Text Adventures.

This homebrew is under the category of Classic Graphic Adventures, which you can find Level 9's adventures as well as Scott Adams and Brian Howarth adventures, with Atari 8 bits graphics or brand new NDS illustrations.

User guide

All games from the Classic Adventure series have the same interface (stories on the top screen and text inputs on the bottom screen), and can be played exactly the same way.

Gameplay

Jewels of Darkness: three classic Level 9 adventures, significally revised to incorporate the ltest innovate techniques. You control the destiny of determined characters with tasks to perform in the Land of the Demon Lord. Use your skills of logical thought and mental dexterity to solve the intricate puzzles and deftly contrived problems that you must face. Meet the challenge and defeat the forces of evil.

Game titles include:

Input text

  • There are two ways to type words with the stylus of your Nintendo DS.
    • By default, you can directly draw the letters on the screen, according to the PA-Grafiti alphabet.
    • Second way is to use the mini keyboard or the numerical keyboard.

Icons

  • To avoid typing always the same things, the most used orders can be called via the icons.
  • Each icon has two or three states, for example:
    • The hand means GET, DROP and GIVE.
    • The N button means GO NORTH and GO UP.
  • Just pick an icon twice or more to select the good order.

Vocabulary

  • A sentence in these games is defined by a verb + a noun, such as OPEN DOOR, GO NORTH, etc.
  • Some sentences can have only one word, e.g. INVENTORY (to see what you're carrying) or SCORE (to see your score).
  • Each game has its own vocabulary, but a lot a verbs are common to all the games.
  • In many cases, you don't have to write the entire word, only the first letters are necessary. For example:
    • G HELM is equivalent to GET HELMET.
    • CLIM DRAWB is equivalent to CLIMB DRAWBRIDGE.
List of the most common words
GO ENTER CLIMB SWIM
HELP LOOK EXAMINE GET
DROP THROW ​CAST WEAR
REMOVE OPEN CLOSE LOCK
UNLOCK BREAK CUT CHOP
SAY KILL
Shortcuts Actions
N S E W GO NORTH, GO SOUTH, GO EAST and GO WEST.
NE NW SE SW NORTH-EAST, NORTH-WEST, etc (Level9 and Frotz games).
H HELP.
I INVENTORY.
X EXAMINE (in classic games), EXITS (in Level 9 games).
G GET (or AGAIN for Inform/Frotz games).
L LOOK.
SV SAVE.
LD LOAD.
R RESTORE.

Controls

X - Swap keyboard and grafiti input modes

Y/A - YES

B - NO

L/R - Change image size (Level 9 and Magnetic games only)

Start/Select - Save, Restore, Pause, Exit the game

Screenshots

jewelsofdarkness2.png jewelsofdarkness3.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard

Credits

Author - Brian Howarth

Editor - Digital Fantasia

1st release - 1983

Game engine - Scottfree

External links

Advertising: