- As a secondary target, the suite aims to provide tools for calibrating colors, black and white levels for specific console outputs and setups. Current2 KB (193 words) - 04:11, 17 May 2024
- This program displays different colors to detect dead/stuck pixels on your Nintendo-Switch screen. It can cycle colors on your Switch screen very rapidly2 KB (162 words) - 01:13, 27 April 2023
- Introduction page you can change colors combination using up/down, right/left and +/- for foreground, background and alternative colors. You can enter in God mode3 KB (397 words) - 09:14, 7 May 2024
- TightVNC 2.x Yes, but colors screwed up TightVNC 1.x Yes UltraVNC Yes RealVNC Yes Vine Server Yes Mac OS X Screen Sharing Yes, but colors screwed up Ubuntu2 KB (179 words) - 15:03, 3 August 2023
- This is a full SSH client for 3DS with vt100 emulation[supporrts colors and Escape Codes]. This project uses a modified version of the tmt emulation library1 KB (107 words) - 05:53, 6 May 2024
- This program for Super Game Boy and Game Boy Color draws two complementary colors to the screen: blue on top half, yellow on bottom half. This is the same1 KB (87 words) - 08:08, 15 September 2023
- Krystals DS is the revision of NightFox's Colors, the first game written by NightFox for the Nintendo DS in 2008. The game has been rewritten from scratch4 KB (452 words) - 12:45, 9 June 2024
- is similar to Tetris, but instead of figures, they are eggs of different colors. Coloured eggs drop down the screen in pairs. They can be rotated in clockwise4 KB (560 words) - 10:33, 9 June 2024
- the placement of the Player number on the cursor. Add colors for both text and shadows. Assign colors & shadow to player related texts (currently the only8 KB (1,226 words) - 04:10, 17 May 2024
- json Sample.msbt Colors: In at least one game, colors are prefixed with two bytes, \u0003\u0004 followed by a 32-bit color code. The --colors flag will ensure8 KB (1,117 words) - 04:25, 6 May 2024
- notification led is a RGB256 led which can (theorically) display 2^24 different colors (including black). This library allows to play patterns using the ptm sysmodule2 KB (165 words) - 05:53, 6 May 2024
- fixed) Pokemon Crystal (graphical corruption fixed) Donkey Kong Land: New Colors Mode, romhacking.net (file select menu accessible) Kirby's Dream Land DX6 KB (810 words) - 04:55, 17 February 2024
- must be on a separate line with no spaces. Colors are ansi-numbers (0-15) but only (0-7) for foreground colors. #Setting the forground or background color8 KB (1,144 words) - 02:51, 10 May 2024
- default values. For colors, Goldleaf will initially load default light/dark themes according to the console's theme color, and later, colors present in the13 KB (1,566 words) - 12:59, 4 June 2024
- the VTB directory. Colors have been separated into 2 files for clarity. colors.ini from VitaShell in its respective directory and colors.ini from VTB and5 KB (587 words) - 00:29, 10 December 2022
- considerable bonus). The difficulty is based on the amount of tile colors in the board, the more colors the harder the game is. Your browser doesn't have JavaScript2 KB (164 words) - 10:34, 9 June 2024
- Keeps 2 pre-selected colors as Primary and Secondary Color. List of “Most used” colors to easily switch back to your recently used colors Save and Load with3 KB (394 words) - 11:05, 8 May 2024
- Emulator (the one by Rusty Wagner) - Works, colors not quite right. REW - Playable, OBJ/BG priorities not emulated, colors too picky. No$gmb - Playable if configured2 KB (194 words) - 04:37, 4 February 2024
- (NDS Applications). Digital Clock with date and time. Flashlight with 5 colors to choose from. Simple Paint for fans of drawing. Recorder. NDS Tester for2 KB (151 words) - 04:40, 9 June 2024
- for matching and subsequently delete from the grid. You've got three basic colors: RED, BLUE and YELLOW. You can mix two of them: RED+BLUE=PURPLE RED+YELLOW=ORANGE2 KB (152 words) - 10:34, 9 June 2024