From GameBrew - a wiki dedicated to Video Game Homebrew.
|Author(s)||Samel (Luca Giacometti)|
SnailRace is a snail-racing card game. Can play with other players or versus the AI which up to 6 players.
It was submitted to the NEO Spring Coding Compo 2009, ranked 5th under Game section. It was entered into the 2009 best DS homebrew contest.
Download and extract the archive.
Patch the .nds file with DLDI.
Put the obtained directory in the root of your card.
The goal of the game is to make snails complete races.
Snails starts at 0 and end a race at 14+.
If a snails reach 14+ with your card, then you get 1 Finish point and X Speed point where X is the final value of the snail.
Each players start with eight card and draw a card at the end of each of his turns (if the deck is not exhausted).
On each turn players must play one and only one card.
Colored card can only be played on the snail of the same color. Black card can be played on whatever snail you like. When a player plays a card on a snail it moves forward (or backward in the case of black card) of a number equals to the card value.
The winner is the player with most Finish point, on draw the winner is the player with most Speed point, on draw...the game is a DRAW.
- 5 card with a value of 1.
- 4 card with a value of 2.
- 2 card with a value of 3.
- 2 card with a value of 4.
- 2 card with a value of 5.
- 1 card with a value of 7.
- 12 card with a value of -4.
The theme is changeable by modifying the image in the SnailRace directory:
- Select a new theme (e.g.ROBORACE), redraw all images in the files.
- Be aware to not modify the name or the location of the file or the game will freeze.
There is another cheat in-game for player to discover.
Stylus - Choose card
Skip sound, splash screen with any key.
R4 Pro (firmware 1.51)
M3 DS Real (firmware 4.4)
Design of the card game: samel.
Code for the ds version: samel.
Gfx for the ds version: samel [with help from the net].
Sound for the ds version: from [www.freesound.org].