Pikuniku Vita
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Pikuniku Vita | |
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General | |
Author | gl00mm |
Type | Puzzle |
Version | 1.00 |
License | N/A |
Last Updated | 2025/07/03 |
Links | |
Download | |
Website | |
Support Author | |
This is a port of Pikuniku to the PS Vita.
Pikuniku is an absurdly wonderful puzzle-exploration game that takes place in a strange but playful world where not everything is as happy as it seems.
Installation
Note: To run this port you will need the data files from Pikuniku (Epic Game Store).
Instructions:
- Download the zip and vpk file from releases.
- Install the vpk file on the PS Vita through VitaShell.
- Extract the zip file, put the game's data folder(
Program Files/Epic Games/Pikuniku/Pikuniku_Data
) inside the extracted folder. - Launch
ApplyPatch.bat
and wait. - Let it finish and there should be a zip file named
PikunikuVita.zip
. - Open VitaShell, connect your PS Vita to your PC and copy the contents of the zip file (zip file should be around 120MB before unpacking) over to
ux0:app/PIKU12345/
. - Click on "Replace the files in destination" when you are asked to.
Notes:
- Overclock CPU to 500Mhz for best experience.
- Expect FPS between 25 FPS and 30 FPS depending on the scenes except in menus and Ernie part (see below).
- Menus (Main and Pause) are designed in a way it's quite heavy for PS Vita to handle.
- Ernie part has some drops because it highly relies on physics. Its jelly effect has been simplified to avoid the game running at 1FPS during this part.
- COOP has been cut off the game as well as some settings in order to optimize menus framerate.
- Xray effect has been disabled when wearing Xray glasses.
- Some minor graphical glitches could happen here and there.
- If not yet done, support the dev by buying the game.
Screenshots
Media
Pikuniku - New Gameplay Trailer (DevolverDigital)
Changelog
v1.00
- First release.