PSParticlePlayer is a MP3 player featuring visual effects, based on a Particle Engine Editor (work in progress at the time for the PGE game engine release). It is developed in C using the PGE game engine, particle engine based on Haaf's Particle Engine.
It was one of the contest entries for the Neo Summer Coding Compo 2008 (PSP Applications).
Copy the PSParticlePlayer directory to your /PSP/GAME/ or /PSP/GAME3xx/ or /PSP/GAME4xx/ directory on your Memory Stick.
The homebrew will load music from the ms0:/MUSIC/ and ms0:/PSP/MUSIC/ directories, it does not support subdirectories however.
Analog - Move the particle system around
Select - Enter or Leave the Parameter Menu
Start - Fire the System
D-Pad Left/Right - Change parameters in the menu (hold Square for larger steps)
D-Pad Up/Down - Browse parameters in the menu
Triangle - Save the settings to the current preset
L - Bring up online help
R - Cycle through music tracks
Circle - Quit (in Menu)
An effect while music is playing
An effect currently being edited
PSParticlePlayer 1.0 Demo (arrdcore)
Detection of the end of a music track could have some errors so manual skipping is possibly needed.
- InsertWittyName and everyone in #psp-programming on FreeNode.
- Dr.Neo from NeoFlash.
- Kojote from PDRoms.
- Greg from PSP-Hacks.
- Shoesy from PSPSource.de.
- oranda from IndieGames.