From GameBrew - a wiki dedicated to Video Game Homebrew.
|Version||r40 3rd Mar 2012|
A DS/DSi Quake port uses the latest libnds, which allows it to be played with the extra speed of Cyclo iEvo's DSi mode, and through the Sudokuhax exploit.
This version includes a DSi mode fix for texture heavy areas that would cause the framerate to slow down.
Works with the Cyclo iEvo's DSi mode.
- Increased mdl vertex limit x2
- Added main ram texture caching in dsi