LoneWolfDS - The Caverns Of Kalte: Difference between revisions

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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = LoneWolfDS - The Caverns Of Kalte
|title=LoneWolfDS - The Caverns Of Kalte
| image       = [[File:LoneWolfDS.jpg|300px]]
|image=Lonewolfdstcok2.png
| type       = Adventure Role Playing
|description=Gamebook combined with role playing elements, adapted from the Lone Wolf series (Book III).
| version     = 1.52
|author=Frédéric Calendini (Michoko)
| licence    = Mixed
|lastupdated=2010/12/13
| author      = Frédéric Calendini (aka Michoko)
|type=Adventure
| website     = http://www.projectaon.org/staff/frederic/index.php
|version=1.52
| download    = http://www.projectaon.org/staff/frederic/downloads.php
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew/lonewolfdstcok.7z
|website=http://www.projectaon.org/staff/frederic/index.php
|donation=https://projectaon.org/staff/frederic/downloads.php
}}
}}
 
LoneWolf DS is a gamebook for the NDS, a kind of interactive fiction/choose your own adventure RPG. They were novels which had a nice success during the 80's, and which were allowing the readers to choose their own path by jumping from one numbered section to another, with other nice ideas which were the precursors of what we find today in role playing video games. F. Calendini used the work from the Aon Project to adapt a Lone Wolf gamebook to the DS.  
LoneWolfDS is a gamebook for the NDS, a kind of interactive fiction/choose your own adventure RPG. They were novels which had a nice success during the 80's, and which were allowing the readers to choose their own path by jumping from one numbered section to another, with other nice ideas which were the precursors of what we find today in role playing video games.F. Calendini used the work from the Aon Project to adapt a Lone Wolf gamebook to the DS.  


The philosophy behind the port of the Lone Wolf books to the DS is to let the console handle all the rules related to combats, stats and so on, so the player can be really immersed in the story and doesn't need to bother with the gameplay elements.
The philosophy behind the port of the Lone Wolf books to the DS is to let the console handle all the rules related to combats, stats and so on, so the player can be really immersed in the story and doesn't need to bother with the gameplay elements.
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You can continue your adventure from the previous book, with all your stats/items and disciplines. To do so, you first have to save a game at the very last section of the previous volume, then launch the current book and select NEW GAME. You should be offered to continue from a previous saved game.
You can continue your adventure from the previous book, with all your stats/items and disciplines. To do so, you first have to save a game at the very last section of the previous volume, then launch the current book and select NEW GAME. You should be offered to continue from a previous saved game.


===Kai series===
===LoneWolf DS Series===
The complete Kai series (Book 1 to 5) has been ported to the NDS, where you follow Lone Wolf as he climbs the steps to become a Kai Lord of the Magnakai level:
The complete Kai series (Book 1 to 5) has been ported to the NDS, where you follow Lone Wolf as he climbs the steps to become a Kai Lord of the Magnakai level:
* [[LoneWolfDS - Flight From The Dark|Flight from the Dark (Book I)]].
* [[LoneWolfDS - Flight From The Dark|Flight from the Dark (Book I)]].
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You can learn more about the books and the Magnamund universe [http://www.projectaon.org here].
You can learn more about the books and the Magnamund universe [http://www.projectaon.org here].


==Control==
==Controls==
Operate with Stylus.
Operate with Stylus.


==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/lonewolfdstcok.png
https://dlhb.gamebrew.org/dshomebrew/lonewolfdsfftd2.png
<!--BEGIN Online Emulator Section-->
==Online Emulator==
{{#tag:html|
<div style='width:520px;height:390px;max-width:100%'><div id='game'></div></div>
<script type='text/javascript'>
{{DS EmulatorJS Settings}}
EJS_core = 'desmume2015';
EJS_gameName = "LoneWolfDS - The Caverns Of Kalte";
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/lonewolfdstcok.7z';
</script>
{{EmulatorJS Loader}}
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Media==
==Media==
'''LoneWolfDS Demo''' ([https://www.youtube.com/watch?v=qsNh4v6r8lU Frederic French]) <br>
<youtube>qsNh4v6r8lU</youtube>
<youtube>qsNh4v6r8lU</youtube>


'''LoneWolfNDS''' ([https://www.youtube.com/watch?v=KSO1PqwgZe8 thebawp]) <br>
<youtube>KSO1PqwgZe8</youtube>
<youtube>KSO1PqwgZe8</youtube>


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* Fixed a case where an instant kill was not activating any link in section #158 (thanks Stéphane P).
* Fixed a case where an instant kill was not activating any link in section #158 (thanks Stéphane P).


'''version 1.51 2010/07/05'''
'''v1.51 2010/07/05'''
* Fixed a very nasty bug that didn't save some important events in the save file (ouch).
* Fixed a very nasty bug that didn't save some important events in the save file (ouch).
* Fixed a bug when the Sommerswerd was not equipped as a weapon, but was still giving full CS bonus (thanks Aia).
* Fixed a bug when the Sommerswerd was not equipped as a weapon, but was still giving full CS bonus (thanks Aia).
* Fixed a bug when the Sommerswerd was not equipped and was not detected as being in the inventory.
* Fixed a bug when the Sommerswerd was not equipped and was not detected as being in the inventory.


'''version 1.5 2010/07/01'''
'''v1.5 2010/07/01'''
* Recompiled with a more stable SDK and the latest version of the game engine.
* Recompiled with a more stable SDK and the latest version of the game engine.
* Fixed various bugs from the RC version.
* Fixed various bugs from the RC version.
Line 91: Line 111:
The Project Aon team, Mollusk, fincs, Noda and ThomasS, NewKuato and Urbatain El Clérigo, and everyone else who helped on this project.
The Project Aon team, Mollusk, fincs, Noda and ThomasS, NewKuato and Urbatain El Clérigo, and everyone else who helped on this project.


<br>
==External links==
* Author's website - http://www.projectaon.org/staff/frederic/index.php
 
[[Category:DS homebrew games]]
[[Category:DS homebrew games]]
[[Category:Homebrew adventure games on DS]]
[[Category:Homebrew adventure games on DS]]
[[Category:Homebrew role playing games on DS]]
[[Category:Homebrew role playing games on DS]]
[[Category:Support the author]]

Latest revision as of 11:36, 28 November 2023

LoneWolfDS - The Caverns Of Kalte
Lonewolfdstcok2.png
General
AuthorFrédéric Calendini (Michoko)
TypeAdventure
Version1.52
LicenseMixed
Last Updated2010/12/13
Links
Download
Website
Support Author

LoneWolf DS is a gamebook for the NDS, a kind of interactive fiction/choose your own adventure RPG. They were novels which had a nice success during the 80's, and which were allowing the readers to choose their own path by jumping from one numbered section to another, with other nice ideas which were the precursors of what we find today in role playing video games. F. Calendini used the work from the Aon Project to adapt a Lone Wolf gamebook to the DS.

The philosophy behind the port of the Lone Wolf books to the DS is to let the console handle all the rules related to combats, stats and so on, so the player can be really immersed in the story and doesn't need to bother with the gameplay elements.

This adventure game is a conversion of the famous Lone Wolf gamebooks written by Joe Dever in the 80's (Book III from the Kai Series).

Features

  • Fun and interactive.
  • Inventory.
  • Enemies fights
  • Random dice results.

Installation

Download and extract file.

DLDI patch it if needed (if your card does not have auto-patching) and copy it to the root directory of the card.

User guide

Gameplay

With this third book, after the invasion force of Archlord Zagarna was destroyed, Vonotar, the Sommerlending mage who betrayed his country, escaped to the icy arctic region of Kalte. Lone Wolf is appointed by the king to seek him out and bring him to justice.

Your goal is to go through the book by choosing your path and actions interactively. You will have to fight enemies, collect items and gold and make your choices wisely to survive this epic journey!

Continue from previous book

You can continue your adventure from the previous book, with all your stats/items and disciplines. To do so, you first have to save a game at the very last section of the previous volume, then launch the current book and select NEW GAME. You should be offered to continue from a previous saved game.

LoneWolf DS Series

The complete Kai series (Book 1 to 5) has been ported to the NDS, where you follow Lone Wolf as he climbs the steps to become a Kai Lord of the Magnakai level:

You can learn more about the books and the Magnamund universe here.

Controls

Operate with Stylus.

Screenshots

lonewolfdstcok.pnglonewolfdsfftd2.png

Online Emulator

Can use gamepad or customise in the control settings.
Nintendo DS 🎮 Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Media

LoneWolfDS Demo (Frederic French)

LoneWolfNDS (thebawp)

Compatibility

Tested and works on the following linkers:

CycloDS Evolution
R4
R6 Gold
M3 Real (works with M3 manager 3.6. If it doesn't work, try launching it via DS Organize)
M3-Lite/M3-miniSD/M3-SD
M3 Perfect
Supercard DS One
Datel Games N Music
G6 Real
Max Media Player
DSTT
AceKard 2i + AKAIO
EX4i

Changelog

v1.52 2010/12/13

  • Fixed a case where an instant kill was not activating any link in section #158 (thanks Stéphane P).

v1.51 2010/07/05

  • Fixed a very nasty bug that didn't save some important events in the save file (ouch).
  • Fixed a bug when the Sommerswerd was not equipped as a weapon, but was still giving full CS bonus (thanks Aia).
  • Fixed a bug when the Sommerswerd was not equipped and was not detected as being in the inventory.

v1.5 2010/07/01

  • Recompiled with a more stable SDK and the latest version of the game engine.
  • Fixed various bugs from the RC version.

RC 2010/06/24

  • First public release candidate.

Credits

The Project Aon team, Mollusk, fincs, Noda and ThomasS, NewKuato and Urbatain El Clérigo, and everyone else who helped on this project.

External links

Advertising: