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  • instead of the background colors.) Fades Background Colors (not sprite colors) to 1 color (you can make it any color!). Fades from 1 color to a pre-defined
    2 KB (221 words) - 02:37, 11 September 2023
  • full spectrum of colors. This homebrew was released for the NEO Coding Compo 2005. 30 frames. 8 drawing tools. Full spectrum of colors. You need to adjust
    2 KB (206 words) - 08:50, 4 May 2024
  • tech demo of DVD logo bouncing around with no audio. It has some flashing colors when it hits a corner. This was submitted to the GBA Jam 2021. itch.io -
    796 bytes (46 words) - 09:35, 10 May 2024
  • This GBA program is used to quickly cycle colors on the screen of a GBA or a GBA SP, either screen of a Nintendo DS, or an LCD TV connected to a GameCube
    2 KB (183 words) - 09:37, 10 May 2024
  • morphing background, with various objects moving in front of it and the colors continuously changing. It was originally developed as an MS-DOS demo written
    1 KB (72 words) - 07:02, 26 February 2023
  • libraries, and build environments. Pretty colors. Cycle through text colors using the d-pad, and background colors using the L and R buttons. Press the A
    3 KB (424 words) - 05:39, 6 May 2024
  • 3DS Paint is a 3DS homebrew drawing application with 7 colors and an eraser. You can also save your drawing to the SD card (.bmp image output). Contains
    2 KB (190 words) - 05:34, 6 May 2024
  • A PC program that displays all CGB palettes with 32,768 colors. You can decompose any color into its Red, Green, and Blue components. Developed by AGO
    784 bytes (38 words) - 06:55, 10 September 2023
  • Important: the less colors you use, the faster the fractal will be generated!! The more you zoom, the more colors will be used (if enough colors are defined that
    6 KB (979 words) - 00:26, 11 May 2024
  • Unofficial colors information structure changed to lower memory usage. Support for 4x4 attributes in unofficial colors. Added "Reload colors info..." to
    8 KB (1,095 words) - 07:12, 7 May 2024
  • - (Arrange) swaps two colors in the palette and remaps the current tile. Ctrl+D - (Spread) generates a color slide between colors L and R. Ctrl+Alt+A -
    2 KB (346 words) - 11:06, 11 May 2024
  • Super Bust-A-Move on the Game Boy Advance. Note: This game contains lots of colors, many of them have been replaced by other making them easier to recognize
    1 KB (89 words) - 06:01, 10 May 2024
  • compiled using DevKitARM tools. Colors: White. Colorful mode. Red. Green. Blue. Yellow. Magenta. Cyan. Grey. Cursor Colors: Drawing Color. White. Blue. Red
    1 KB (122 words) - 04:32, 17 May 2024
  • color on emulators compared to an actual Game Boy Color unit by shading colors from dark to bright and rough to pure. Note: Download is for v1.0.0 only
    778 bytes (50 words) - 02:53, 11 September 2023
  • horizontal 3D demo that utilizes its orientation to allow for more raster colors for distance shading. The demo was released for the GBDev 1999 Demo Competition
    998 bytes (66 words) - 06:27, 10 September 2023
  • written by Mr. N.U. of TeamKNOx, is a demo that illustrates the use of colors on a Game Boy Color. You can learn the basic operation of GBC. Author's
    957 bytes (47 words) - 13:19, 10 September 2023
  • Spinning cube matrix and an original sliding and squeezing marquee that changes colors every second. The vectors are calculated using an log/Antilog table of 512
    903 bytes (55 words) - 06:28, 10 September 2023
  • This program displays different colors to detect dead/stuck pixels on your Nintendo-Switch screen. It can cycle colors on your Switch screen very rapidly
    2 KB (162 words) - 01:13, 27 April 2023
  • points than the next guy. You can make your own themes by changing the colors in the colors.txt, and the images in sprites.png, then find a name for your theme
    4 KB (557 words) - 05:45, 6 May 2024
  • german, an English title for this could be something like Master of the Colors. How to play: To exit a level all colored blocks have to be cleared and
    2 KB (299 words) - 04:38, 10 May 2024
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