Tiled Map Level Editor: Difference between revisions
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In order to make a level, it needs a tilesheet in indexed pcx format saved somewhere on sd card. | In order to make a level, it needs a tilesheet in indexed pcx format saved somewhere on sd card. | ||
After making your own level, you can use the playtest to see how it plays in most common possible configurations, | After making your own level, you can use the playtest to see how it plays in most common possible configurations, some of the options include the speed of movement, gravity and the length of the jump. | ||
It saves the levels as .level files | It saves the levels as .level files which can be used in your own game engine. | ||
Readme/user manual included in zip (Level Editor User Manual.pdf). | Readme/user manual included in zip (Level Editor User Manual.pdf). | ||
Revision as of 14:45, 12 June 2021
| Tiled Map Level Editor | |
| File:Tilemapleveledds.jpg | |
| General | |
|---|---|
| Author(s) | Schmendrick |
| Type | Platform Game Engine |
| Version | 111124 |
| Licence | Mixed |
| Links | |
| [Media:Leveleditords.rar Download] | |
| Website | |
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