Vita Nearest Neighbour: Difference between revisions
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== External links == | == External links == | ||
* GitHub - https://github.com/MuxaJlbl4/Vita-Nearest-Neighbour | * GitHub - https://github.com/MuxaJlbl4/Vita-Nearest-Neighbour | ||
* VitaDB - https:// | * VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/632 | ||
* Reddit - https://www.reddit.com/r/vitahacks/comments/mgn38l/vita_nearest_neighbour_plugin_release/ | * Reddit - https://www.reddit.com/r/vitahacks/comments/mgn38l/vita_nearest_neighbour_plugin_release/ | ||
Revision as of 04:39, 5 January 2025
| Vita Nearest Neighbour | |
|---|---|
| File:Vitanearestneighbour2.png | |
| General | |
| Author | MuxaJlbl4 |
| Type | Plugins |
| Version | 1.0 |
| License | Mixed |
| Last Updated | 2021/03/31 |
| Links | |
| Download | |
| Website | |
| Source | |
Vita Nearest Neighbour is a simple taiHEN plugin for PlayStation Vita that overrides texture sampling.
Forces rendering with point filtering method (Nearest-Neighbor interpolation), instead of linear.
Installation
Download and put VitaNearestNeighbour.suprx into ux0(ur0):tai/.
Append *ALL section in ux0(ur0):tai/config.txt like so (change to ur0 if you store the plugin there)
*ALL ux0:tai/VitaNearestNeighbour.suprx
Or create *TITLE_ID section to choose only specific game. For example Disgaea 3: Absence of Detention (EU region)
*PCSB00098 ux0:tai/VitaNearestNeighbour.suprx
Reload taiHEN config.txt from settings app or restart your Vita.
Screenshots
Screenshot with sharp pixelization - overrided point filtering; blurry - original.
Duke Nukem 3D: Megaton Edition
Resident Evil: Revelations 2 (960x544 VitaGrafix)
Super Mario 64 (HomeBrew)
Max Payne (HomeBrew)
Call of Duty: Black Ops: Declassified (720x408)