PixelRoad 3DS: Difference between revisions

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{{Infobox 3DS homebrew
{{Infobox 3DS Homebrews
| title = PixelRoad
|title=PixelRoad
| image = https://dlhb.gamebrew.org/3dshomebrew/PixelRoad.png|250px
|image=Pixelroad3ds2.png
| type = Other Games
|description=Lead a pixel on a tiny road with your stylus. This game is created using Lua language.
| version = v1.0
|author=Rinnegatamante
| licence = Mixed
|lastupdated=2014/12/03
| author = Rinnegatamante
|type=Other Games
| website = https://gbatemp.net/threads/pixelroad-a-stupid-game-hb-to-test-lpp.375292/
|version=1.0
|license=Mixed
|download=https://dlhb.gamebrew.org/3dshomebrews/pixelroad3ds.7z
|website=https://gbatemp.net/threads/pixelroad-a-stupid-game-hb-to-test-lpp.375292
|donation=https://www.patreon.com/Rinnegatamante
}}
}}
<youtube>lhmmVS3uBxw</youtube>
PixelRoad is a 3DS homebrew to demonstrate how to create a simple game with [[Lua Player Plus 3DS|lpp-3ds]] using a simple syntax.


==Dead Link - If someone have this game, can you please email us? Thanks.==
==User guide==
In this game, you have to guide a pixel with your touchscreen from a start point (green) to a finish point (blue).


=PixelRoad=
To create custom levels, make your own level in BMP format and put it in levels folder named as NUM.bmp where NUM is the number of the level.


Last Update:<br />
==Changelog==
<br />
'''v1.0'''
New version for this hb, now it can be considered a real game-homebrew!<br />
* Added timing for your play, test your accuracy and your speed.
<br />
* Added possibility to take screenshot of your result.
- Added timing for your play, test your accuracy and your speed!<br />
* Added new default levels.
- Added possibility to take screenshot of your result.<br />
* Added possibility to load custom levels, you need only Paint to create new levels.
- Added new default levels<br />
 
'''- Added possibility to load custom levels, you need only Paint to create new levels'''<br />
==External links==
<br />
* Author's website - http://rinnegatamante.it
Default levels:<br />
* Author's Tweet - https://twitter.com/rinnegatamante/status/728614009306492928
To create custom levels, make your own level in BMP format and put it in levels folder named as NUM.bmp where NUM is the number of the level.<br />
* GBAtemp - https://gbatemp.net/threads/pixelroad-a-stupid-game-hb-to-test-lpp.375292
<br />
* Wololo - https://wololo.net/talk/viewtopic.php?t=45687
Download: [https://adf.ly/vOEey http://adf.ly/vOEey]<br />
 
<br />
 
Original Post:<br />
 
<br />
[[Category:Support the author]]
Hello everyone.<br />
<br />
I was thinking to create something to show what can be done with lpp with a simple syntax (I think LUA is more user-friendly than C/C++) so i created this stupid &quot;demo&quot; game homebrew (i think i'll make it a real game hb after the implementation in lpp of a real graphic lib like openGL or SDL) which is more a sample for developer then a usefull game u.u.<br />
<br />
In this game, you have to guide a pixel with your touchscreen from a start point (green) to a finish point (blue).<br />
I said it is more a demo because it was developed in 5 minutes and it has only one level (just to show lpp syntax as i said).<br />

Latest revision as of 05:35, 6 May 2024

PixelRoad
Pixelroad3ds2.png
General
AuthorRinnegatamante
TypeOther Games
Version1.0
LicenseMixed
Last Updated2014/12/03
Links
Download
Website
Support Author

PixelRoad is a 3DS homebrew to demonstrate how to create a simple game with lpp-3ds using a simple syntax.

User guide

In this game, you have to guide a pixel with your touchscreen from a start point (green) to a finish point (blue).

To create custom levels, make your own level in BMP format and put it in levels folder named as NUM.bmp where NUM is the number of the level.

Changelog

v1.0

  • Added timing for your play, test your accuracy and your speed.
  • Added possibility to take screenshot of your result.
  • Added new default levels.
  • Added possibility to load custom levels, you need only Paint to create new levels.

External links

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