TrueMAZE GBA

From GameBrew
TrueMAZE
Truemazegba2.png
General
Authornika
TypePuzzle
VersionBeta10
LicenseMixed
Last Updated2010/10/02
Links
Download
Website


Port of a vast maze game (Japanese) originally for OSASK.

User guide

A day, while training deep in the mountains, the protagonist is hit by a mysterious object that fell from the sky and loses consciousness.

When he wakes up and, he finds a sight he's never seen before...

The goal of the game is to reach the exit of the maze.

Controls

Menu:

Up/Down - Cursor movement

Left/Right - Change setting value (only in the setting menu)

A - OK

B - Cancel/Back

Name input:

D-Pad - Cursor for character selection

A - Insert text

B - Delete 1 character, Cancel, Return to kanji reading kana selection

L - Move the insertion position to the left

R - Move the insertion position to the right, Move the cursor to the end

Start - Move between character selection area and character type selection area

Select - Change dakuten/semi-dakuten

Characters that can be entered are up to level 1 kanji (half-width katakana and some symbols etc.). Also, there is no kana-kanji conversion function.

BGM menu:

D-Pad - Select BGM

L/R - Play previous/next BGM

A - Play/stop selected BGM

B - Back to previous screen

TextViewer:

Up/Down - Scroll

Left/Right - Fast scroll

L/R - Jump to headline

B - Back to previous screen

During adventure:

D-Pad - Move

A/Start - Open menu

B - Speed ​​up movement

L - Map

R - Diagonal movement assistance

During replay:

A - Open menu

B - Double speed movement

L - Map

Map:

D-Pad - Scroll (only when the screen does not fit)

L - Return to the game (if lock is enabled)

Screenshots

truemazegba3.pngtruemazegba4.png

truemazegba5.pngtruemazegba6.png

Compatibility

Tested by the author in the following enviromnent:

VisualBoyAdvance v1.8.0beta3
EZ 3in1 Expansion Pack

Known issues

There is no ending, as for now, nothing will happen even if you complete the final dungeon.

External links

Advertising: