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Tiny Legends: Crazy Knight Vita

From GameBrew
Tiny Legends: Crazy Knight
General
AuthorAJ170
TypeAction
Version1.00
LicenseMIT License
Last Updated2026/04/18
Links
Download
Website
Source

Tiny Legends Crazy Knight is a PSVita port of Tiny Legends: Crazy Knight, based on the decompilation project by Zweronz.

Description

Tiny Legends Crazy Knight is a PSVita port based on the Zweronz decomp of the original Tiny Legends: Crazy Knight mobile game. The port brings native Vita input support and improved textures to the handheld, with several crash fixes and save/load functionality restored.

Features

  • Native PS Vita input support
  • 3x texture upscaling
  • Fixed numerous crashes present in the base decomp
  • Working Save/Load functionality (credit: PatnosD)

Controls

  • Move: Left Analog
  • Attack: Square (or R)
  • Roll: Cross (or L)
  • Skill: Triangle
  • Revive: Circle
  • Touchscreen: HUD/GUI

Installation

  1. Install CrazyKnight_v002_Loader.vpk onto your PS Vita.
  2. Download xdelta-patch.zip.
  3. Run ApplyPatch.bat to generate the patched archive.
  4. Unzip the newly created Media.zip.
  5. Copy the extracted Media folder to ux0:\app\TLCK42069 on your PS Vita.

Media

Tiny Legends: Crazy Knight REVIVAL! | Decomp And Recomp (Zweronz)

Screenshots

TinyLegendsCrazyKnightVita-01.png

TinyLegendsCrazyKnightVita-02.png

Known Issues

The following issues are present in the current release and are noted as pending fixes:

  • Quit button does not function correctly
  • Vita input for the bow requires a controller rewrite
  • Story scene plays every time due to a saving issue
  • Hint pop-ups replay every time due to a saving issue
  • Multiplayer does not connect (uses Photon; does not connect even after updating AppID)

The following areas have not yet been fully tested:

  • Whether the game is completable from start to finish
  • The Mage character

Changelog

v1.0

  • First Release.

Credits

  • PatnosD — Save/Load fix.

External links

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