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Sound Cells

From GameBrew - a wiki dedicated to Video Game Homebrew.

Sound Cells
Soundcellds.png
General
Author(s)Patryk
TypeMusic Application
Version1.0
LicenceMixed
Links
Download
Website
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SoundCells is an experimental synth, aimed to be a real DS instrument.

User guide

SoundCells was designed to be played with the user holding the DS with its screen facing outwards.

Note Layout

In its normal mode, SoundCells presents two octaves-full of "natural" notes to the user.

Tone

There are only a limited number of tones, and they eventually loop.

Recording

SoundCells only permits playing one live note at a time. It has 3 recordable "tracks". Record an accompaniment, and then jam along with it!

Technique

One technique is to slide the point of contact up and down between octaves to obtain a kind of "mandolin" sound. It is also particularly good for trills.

Additional mode

Bagpipe mode: start a drone sound like you'd get on a bagpipe.

Double-your-octaves mode: subdivide each octave row into two more octaves.

Controls

Stylus or guitar pick - play

R+note - access Sharps

Up/Down - change tone

L - activate Bagpipe mode

Select - activate Double-your-octaves mode

Y - record tracks (as ABX)

A/B/X - play recorded track

Hint: It is possible to play back several recorded tracks at once by holding several track buttons down. But you can only record to one track at a time.

Media

Credits

Thanks to:

HyperHacker for his clear post explaining how to use sound generators (http://forum.gbadev.org/viewtopic.php?t=11523).

The DSDev folks for the libraries.