Resident Evil CODE Vita
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| Resident Evil CODE:Vita | |
|---|---|
| General | |
| Author | Markus95 |
| Type | Shooter |
| Version | 0.5 |
| License | Mixed |
| Last Updated | 2019/06/07 |
| Links | |
| Download | |
| Website | |
Shoot'em up set in the Resident Evil world based on Super Hero Chronicles source code.
Controls
Up/Down - Move
Square - Fire
L/R - Change weapon
Screenshots
Media
Resident evil CODE: Vita (Markus95^^)
Changelog
v0.5
- Added a character selection menu.
- Added a new playable character (Chris Redfield).
- Added 5 levels (different levels depending on the selected character).
- Added new enemies (Leaker, Zombie Cop, Spiders).
- Added a front panel in certain levels.
- Added new music tracks.
- Added sound effects when enemies die.
- Added a red flash effect when enemies die.
- Changed enemy spawns to a random mode.
- Added a new menu (New Game, Tutorial, Options, and Credits).
- Modified menus and title screen.
- Changed the icon, livearena, and boot screen.
- Completely rewrote the code, switching from .lua to .gml.
- Fixed a bug that trapped the player at the top and bottom of the screen.
- Fixed a bug that removed bullet sprites upon hitting an enemy.
- Minor bug fixes.
v0.3
- Added multiple levels.
- Added multiple enemies.
- Added a new musical theme.
- Added an in-game interface.
- Graphical fixes.
- Improved collision patterns.
- Added intro screens for each level.
- Added new graphics (health bar, combo bar, collisions, gunfire, health items, shadows).
- Various bug fixes.
- Major source code modifications.
- Source code cleanup.
v0.2
- Public Beta release.
- Modified the start menu and font characters.
- Changed livearena icons.
- Added a new enemy (Zombie Dog).
- Added various sound effects.
- Added a new music track.
- Miscellaneous code fixes and modifications.
v0.1
- Non-public Alpha version.
- Numerous source code modifications.
- Modified original sprites.
Credits
Thanks @thesuicidalrobot for your code source and @Rinnegatamante for Ipp-Vita.