Prince of Persia 2: The Shadow and the Flame Vita
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| Prince of Persia 2 Vita | |
|---|---|
| General | |
| Author | usineur |
| Type | Platform |
| Version | 1.3 |
| License | N/A |
| Last Updated | 2025/12/05 |
| Links | |
| Download | |
| Website | |
| Source | |
This is a wrapper/port of Prince of Persia 2: The Shadow and the Flame for the PS Vita.
Installation
Requirements:
- libshacccg.suprx
- kubridge.skprx
- Android game data files (the loader has been tested with version 2.0.2 of the game)
Instructions:
- Install kubridge and FdFix by copying
kubridge.skprxandfd_fix.skprxto your taiHEN plugins folder (usuallyux0:tai) and adding two entries to yourconfig.txtunder*KERNEL:
*KERNEL ux0:tai/kubridge.skprx ux0:tai/fd_fix.skprx
- Note: Don't install fd_fix.skprx if you're using rePatch plugin.
- (Optional) Install PSVshell to overclock your device to 500Mhz.
- Install
libshacccg.suprx, if you don't have it already, by following this guide. - Install the vpk from Release tab.
- Obtain your copy of "Prince of Persia 2: The Shadow and the Flame" legally for Android in form of an
.apk. - Open the apk with your zip explorer, extract the following files and copy them to
ux0:data/pop2libS3DClient.sofrom thelib/armeabi-v7afolderS3DMain.smffrom theassetsfolder and rename it toS3DMain.stk
Media
Prince of Persia: Shadow and Flame Android Gameplay (Dactic)
Changelog
v1.3
- Please delete your ux0:data/shader_cache/POP200001 folder as shaders need to be recompiled.
- Improve fps.
- Rebuild with latest vitaGL to fix missing skulls in last level (thx Rinnegatamante).
v1.2
- Re-enable MSAA (2x).
- Better PSTV support.
- Fix Simplified Chinese not displaying fonts.
v1.1
- 60 FPS.
- Fix "Control Settings" screen displaying after prince few steps.
v1.0
- Initial Release.
Credits
- TheFlow for the original .so loader.
- Rinnegatamante for his Android ports and especially Babel one on which mine is mostly based.