Lode Runner Return
From GameBrew - a wiki dedicated to Video Game Homebrew.
Lode Runner Return is a DS homebrew game based on the old school platform game, Lode Runner. The original Lode Runner was a 1983 platform game, first published by Brøderbund. There are 150 levels in the game which progressively challenge players' problem-solving abilities or reaction times.
Lode Runner Return is an entry for the NEO Coding Compo 2010.
- 150 levels x 2 game types, so you have 300 levels.
- 2 different speeds (easy/difficult).
- Original music from arcade version.
- Original graphics from Apple II version.
The Bungeling Empire has confiscated gold chests. It's up to you to rescue them.
In this game, you control a stick figure and must collect all the gold in a level while avoiding guards who try to catch you.
After collecting all the gold, you need to escape by reaching the top of the highest ladder.
You have the ability to dig the bricks located on the ground around them, this is sometimes required to collect the gold.
Finally, if you find yourself in a situation where you can no longer move, you lose (for example, if your character is surrounded by two walls preventing you from digging or moving, while there is no ladder), however your character will not suffer damages from falls.
Start - Pause the game
Select - Nothing
A/Y - Dig right
B/X - Dig left
X - Quit game (during pause)
Y - Restart level (during pause)
D-Pad - Move the character
Lode Runner Return V1.0 (alekmaul2009)
It does not work with emulator, use the LRReturn_foremu.nds version.
- Initiale release.
Fabien GIGANTE for level ripping (levels are taken from his Java version).
Zeblackos for menu design.
Douglas E. Smith and Broderbund for the AppleII version.
- Author's website - http://www.portabledev.com/pages/ds/jeuxdev.-perso/loderunner-return.php (archived)
- NeoFlash - https://www.neoflash.com/forum/index.php?topic=6270.0