From GameBrew - a wiki dedicated to Video Game Homebrew.
iHalo is a homebrew version of Halo. It was created half on the Quake DS engine and half of it was made by scratch of the iHalo team.
- Deathmatch mode.
- 3 maps.
- AI Bots.
- Several weapons available.
There will be 2 portals at the end of each map, one blue and one red. Each one leads to the other 2 worlds.
Weapons include knife, pistol, 2 machine guns, shotgun and rocket launcher.
Weapons, life and ammunition are scattered around the map, only the pistol and the knife are available from the beginning.
You can configure key settings for the following functions from Menu> Options> Customize controls:
- Attack Shoot.
- Change Weapon.
- Walk Forward.
- Turn Left.
- Turn Right.
- Step Left.
- Step Right.
- Look Up.
- Look Down.
- Center view.
- On-Screen Keyboard (possibly for commands).
- Keyboard Look.
- Swim Up.
- Swim Down (dive).
It is recommended to configure keys/actions that you are going to use for the game.
Up/Down - Select option
Start - Access menu, Return to game, Cancel
Select - Confirm
When you die a certain number of times, the game needs to reset the textures.
Sometimes you can see lines on the screen through, which you can see through the walls in front of you.
Ignore the option to save the options, it does not save anything.
The rocket launcher leaves a strange circle on the screen.
iTouch DS (firmware 3.2e)
SuperCard DSONEi (firmware 3.0)
Also tested on emulator Desmume.
iHalo team a.k.a sandso9, busdriver, ryan, and numerous others on the iHalo4iphone forums.