Freespace Collection Vita

From GameBrew
Freespace Collection
Freespacecollectionvita.png
General
AuthorRinnegatamante
TypeShooter
Version1.0.1
LicenseMixed
Last Updated2023/09/24
Links
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Website
Source
Support Author

This is a PS Vita port of Descent: FreeSpace - The Great War and Freespace 2, both games are popular space combat simulation games derived from Descent franchise with a very florish modding community that created 20 years worth of extra campaigns playable with this port.

The PS Vita port is based on ptitSeb's Pandora port and was entered into FuHEN Homebrew Contest.

Installation

  • Install libshacccg.suprx (the fastest way to install it is by running ShaRKBR33D Vita).
  • Install the VPK.

For Freespace 2 (Demo):

  • The demo files are included in freespace_demo.zip. Just extract it in ux0:data.

For Freespace 1 (Full game):

  • Create ux0:data/freespace folder.
  • Place all files with .vp extension in ux0:data/freespace.
  • Create ux0:data/freespace/.freespace folder.
  • Copy Cache, Data, Data1 and Data2 folders in ux0:data/freespace/.freespace.

For Freespace 2 (Full game):

  • Create ux0:data/freespace2 folder.
  • Place all files with .vp extension in ux0:data/freespace2.
  • Create ux0:data/freespace2/.freespace2 folder.
  • Place data, data2 and data3 folders in ux0:data/freespace2/.freespace2

User guide

Button Mapping

All buttons and combinations can be remapped in game settings (Apart from: START, DPAD RIGHT and DPAD DOWN).

Note: Training missions should be skipped as they require keys that are not mapped. This can be done by tapping the "Skip Training" button in the top right of the mission briefing.

Command Sub Menu

The Command Sub Menu is used to give orders to your allied ships.

It can either be opened directly, or will auto open when a command button combo is used.

The Command Sub Menu is navigated with Num Key Input.

The Num Key mappings are only active when the sub menu is opened.

Controls

Basic Controls

Touch - Mouse Click for Menu Navigation

Triangle - Lock onto Ship in Reticle

Circle - Fire Secondary Weapon

Cross - Target Next Closest Hostile Ship

Square - Fire Countermeasures

D-Pad Up - Call in Support Ship (More Ammo)

D-Pad Right - ALT Mode Shifting (Holding ALT + Another Button)

D-Pad Down - SHIFT Mode Shifting (Hold SHIFT + Another Button)

D-Pad Left - Toggle 3rd Person Chase View

R - Fire Primary Weapon

L - Afterburner (boost/sprint)

Start - ESC (Pause or Back)

Select - End Mission (Before or After Completion)

Left Analog - Ship Control

Right Analog Up/Down - Set Ship Target Speed

Right Analog Left/Right - Roll Ship

Mode Shift ALT (ALT+n)

Triangle - Lock onto Subsystem in Reticle

Circle - Switch Secondary Weapon

Cross - Target Next Ship Subsystem

Square - Switch Secondary Weapon Firerate (1x or 2x)

D-Pad Up - Open Command Sub Menu

R - Switch Primary Weapon

Select - Switch RADAR Range (2k, 10k, Infinity)

Mode Shift SHIFT (SHIFT+n)

Triangle - Squad Command: Attack my Target

Circle - Squad Command: Cover Me

Cross - Squad Command: Engage Enemy Freely

Square - Squad Command: Protect my Target

D-Pad Left - Toggle 3rd Person External View (Free Camera)

R - Increase Weapon Energy

L - Increase Engine Energy

Select - Increase Shield Energy

Mode Shift ALT+SHIFT (ALT+SHIFT+n)

Triangle - Squad Command: Attack my Target Subsystem

Cross - Squad Command: Form on my Wing (Follow Me)

Select - Equalise Energy Between Weapon, Engine and Shield

Command Sub Menu

ALT+D-Pad Up - Open Command Sub Menu

Combo Key (examples):

SHIFT+Triangle - Squad Command: Attack my Target

ALT+SHIFT+Square - Squad Command: Cover Me

Navigate Command Sub Menu:

Triangle - 1

Circle - 2

Cross - 3

Square - 4

D-Pad Down - 5

D-Pad Left - 6

Example Order:

Step 1: SHIFT+Triangle - Squad Command: Attack my Target

Step 2: Cross - 3, Sub Menu Option 3: All Ships

Screenshots

freespacecollectionvita-01.png

freespacecollectionvita-02.png

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freespacecollectionvita-04.png

Media

A Descent: Freespace Retrospective (Bryan McIntosh)

Changelog

v1.0.1

  • Removed FuHEN logo.

v1.0

  • First Release.

Credits

Thanks to Once13One for the LiveArea assets and CatoTheYounger for the extensive testing and feedback reports.

External links

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