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DsCube
General
AuthorSebastian Proost
TypePuzzle
Version2026
LicenseCC BY-NC-SA 4.0
Last Updated2026/03/28
Links
Download
Website
Support Author

DsCube is a three dimensional cube rotates at 360. It is a 3D Rubik's cube simulator for the NDS, which includes 2x2x2, 3x3x3 & 4x4x4 versions.

It was participated in the NEO Summer Coding Compo 2008 (NDS Game).

Installation

Copy dscube.nds to a DS-compatible flashcart's microSD card, insert it into your Nintendo DS, and launch the ROM from the flashcart menu.

User guide

While playing, tap a face on the cube and drag in the direction you want the layer to rotate. A short drag (roughly one cubelet's width) triggers the move.

Setting options:

  • Rotation Speed (Slow/Normal/Fast) - Controls how quickly layers animate when rotated. Tap to cycle through values.
  • Animation (On/Off) - When off, rotations snap instantly to their final position.

Gameplay tips:

  • Use L and R to zoom out and in - a wider view helps when planning your next moves.
  • Orbit the camera with the D-pad to find the face you need before dragging.
  • Start with the 2×2 Mini cube to get comfortable with the touch controls before moving to larger sizes.
  • If a rotation doesn't trigger, make sure you're dragging far enough — a deliberate swipe across one cubelet works best.
  • Turn animations off in settings if you prefer faster solving with instant snaps.

Controls

Camera:

D-Pad - Rotate camera left/right/up/down

L/R - Zoom out/in

Menus and navigation:

Start - Pause/Resume (while playing), Return to title (after solving)

B - Resume from pause

A - Activate the focused button

D-Pad - Move focus between buttons in menus

Touch screen - Tap any button directly

Screenshots

dscube03282.png dscube03283.png

Credits

Originally created by Sebastian Proost. Modernized to build with current toolchains.

Developed with devkitARM (part of the devkitPro toolchain) and libnds.

Tested on melonDS.

External links

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