3D GDS PSP
3D ~ GDS stands for 3D ~ Game Development Set, which is developed to assist PSPGL user to do text rendering, 3D model loading, etc.
It is a library created to help with PSP homebrew programming, especially for all those repetitive chunks of functions that user have to copy and paste just to have the same thing in a new project, that have been used previously.
It was submitted to the Neo Spring Coding Compo 2008 (PSP Applications).
3D GDS consists of 5 libraries:
- Texture related (PCX and TGA).
- MD2 Models.
- Bitmap Fonts.
- MP3 Sound.
The library has a makefile and a basic main.cpp to see how the functions are used. There is also a compiled example within the application.
Credit goes to the information on models found via google, saulotmalo, and SG57.