Tiny Legends: Crazy Knight Vita
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| Tiny Legends: Crazy Knight | |
|---|---|
| General | |
| Author | AJ170 |
| Type | Action |
| Version | 1.00 |
| License | MIT License |
| Last Updated | 2026/04/18 |
| Links | |
| Download | |
| Website | |
| Source | |
Tiny Legends Crazy Knight is a PSVita port of Tiny Legends: Crazy Knight, based on the decompilation project by Zweronz.
Description
Tiny Legends Crazy Knight is a PSVita port based on the Zweronz decomp of the original Tiny Legends: Crazy Knight mobile game. The port brings native Vita input support and improved textures to the handheld, with several crash fixes and save/load functionality restored.
Features
- Native PS Vita input support
- 3x texture upscaling
- Fixed numerous crashes present in the base decomp
- Working Save/Load functionality (credit: PatnosD)
Controls
- Move: Left Analog
- Attack: Square (or R)
- Roll: Cross (or L)
- Skill: Triangle
- Revive: Circle
- Touchscreen: HUD/GUI
Installation
- Install
CrazyKnight_v002_Loader.vpkonto your PS Vita. - Download
xdelta-patch.zip. - Run
ApplyPatch.batto generate the patched archive. - Unzip the newly created
Media.zip. - Copy the extracted
Mediafolder toux0:\app\TLCK42069on your PS Vita.
Media
Tiny Legends: Crazy Knight REVIVAL! | Decomp And Recomp (Zweronz)
Screenshots
Known Issues
The following issues are present in the current release and are noted as pending fixes:
- Quit button does not function correctly
- Vita input for the bow requires a controller rewrite
- Story scene plays every time due to a saving issue
- Hint pop-ups replay every time due to a saving issue
- Multiplayer does not connect (uses Photon; does not connect even after updating AppID)
The following areas have not yet been fully tested:
- Whether the game is completable from start to finish
- The Mage character
Changelog
v1.0
- First Release.
Credits
- PatnosD — Save/Load fix.