Sonic Advance 2 Vita
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| Sonic Advance 2 Vita | |
|---|---|
| General | |
| Author | icecapdx |
| Type | Platform |
| Version | 1.0 |
| License | N/A |
| Last Updated | 2026/04/11 |
| Links | |
| Download | |
| Website | |
| Source | |
Sonic Advance 2 Decompilation is a work-in-progress matching decompilation and port of Sonic Advance 2, a Game Boy Advance title originally written in C. The goal of the project is to produce a byte-for-byte matching binary from fully decompiled C source code to PSVita..
The project targets five known ROM variants:
| ROM | Region | SHA-1 |
|---|---|---|
| sa2.gba | USA (En, Ja, Fr, De, Es, It) | 7bcd6a07af7c894746fa28073fe0c0e34408022d
|
| sa2_europe.gba | Europe (En, Ja, Fr, De, Es, It) | b0f64bdca097f2de8f05ac4c8caea2b80c5faeb1
|
| sa2_japan.gba | Japan (En, Ja, Fr, De, Es, It) | dffd0188fc78154b42b401398a224ae0713edf23
|
| sa2_japan_vc.gba | Japan – Virtual Console (En, Ja, Fr, De, Es, It) | 2aa6ee2cf2b0ebfafbea6d6d24165b252a7e329e
|
| sa2_beta.gba | USA Beta (2002-10-25) | 3368642fc4157824af63367e2a685b7d6ee9b09d
|
Media
Showcasing the Sonic Advance Decompilation! (it's pretty playable) (The Stelmo Show)
Screenshots
Changelog
v1.0
- First Release.
Credits
- JaceCear — For understanding the internals of the graphics engine, writing tools to extract animation data, contributing to the decompilation, and setting up the PC ports.
- froggestspirit — For the drive to set this project up.
- normmatt — For the initial repository setup and sound disassembly.
- Pokémon Reverse Engineering Tools (pret) community — For help with the project and GBA decompilation tooling.
- Kermalis — For the VGMusicStudio tool used to dump the game's MIDIs.
- 琪姬 (laqieer) — For documenting the quirks of matching MIDIs.