3DS Donut
From GameBrew
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| 3DS Donut | |
|---|---|
| General | |
| Author | Max Parry |
| Type | Demos |
| Version | 1.5 |
| License | Unlicensed |
| Last Updated | 2025/02/01 |
| Links | |
| Download | |
| Website | |
| Source | |
Donut.c for the 3DS.
Features:
- Open source AND unlicensed.
- Funky music (directly copied from the original Wii port).
- Splash screen (adapted from the original Wii port).
- Ability to fast forward, stop, and rewind (doesn't effect the music for listener).
- A headerfile with constants you can fine-tune as you please.
- Both CIAs and 3DSXs availible as install options.
- Donut.
Changelog
v1.5
- Added support to reset the anim (doesnt effect the music)
- Added support to modify the anim
- Fixed banner (this was also included in the previous release but the actual commit was in this one)
- Changed banner font
- Speed closer to the original
v1.4
- CIA support
- CI improved D.R.Y
- Build with docker
- Instructions on how to build
- Banner fixes
v1.3fr
- Remove double looping from last update
v1.3
- Added splash screen
- Show logs from the Modplug implementation
- [nuts] make music loop
- [Workflownutty] make the workflow... work
v1.2.1
- Added music from the original Wii Donut
v1.2
- Center the donut using math
- Make the speed (roughly) match the original
v1.1
- Add support for fast-forwards/rewinds using the L + R buttons
- Partially remove flickering (it's still there but much better)
- Universal-DB support(?)
- Standalone .3dsx for FBI/Universal-Updater
External links
GitHub - https://github.com/Buggem/3ds-donut