Hex-a-Hop 3DS

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Hex-a-Hop is a hexagonal tile-based puzzle game with one simple goal: destroy all green tiles! There are infinite undos and no time limits -- you just have to find a way to destroy all the green tiles and step on a safe tile at the end.

The source code of my port is on my github (https://github.com/nop90/hexahop-3ds). The compiled game (3dsx and CIA format) is released on github (https://github.com/nop90/hexahop-3ds/releases).

Credits:

Changelog

Ver. 1.1 (17 April 2017)

  • Fixed jump key and some help text

Ver. 1.0 (09 April 2017)

  • Complete and stable release

Ver. 0.2 (22 March 2017)

  • Added music

Ver. 0.1 (17 March 2017)

  • First reelase (3dsx and CIA formats)
  • Music not working, only sfx
  • Some flickering

Installation

In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher, or there is a cia file to be installed with FBI. All the resources are included in the executable using romfs.

Commands

  • D-pad: Move (the directions are up, down and the four diagonals)
  • A: Select option or Jump (only on some levels)
  • B: Undo a move
  • Y: Pause game and open the menu
  • Start: Exit

Known Bugs

  • Exiting the game hangs the system

Screenshots

hah2.pnghah3.pnghah4.png

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