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Super Mario Odyssey 3DS

From GameBrew
Revision as of 08:16, 25 March 2026 by HydeWing (talk | contribs) (Created page with "{{Infobox 3DS Homebrews |title=Super Mario Odyssey 3DS |image=smo3ds.png |description=Super Mario Odyssey demake. |author=Team Alpha |lastupdated=2024/02/28 |type=Platform |version=ALPHA PRE-0.4 |license=N/A |download=https://github.com/Moddimation/smo3ds-builds/releases |website=https://github.com/Team8Alpha/smo3ds-builds |source=https://github.com/Team8Alpha/smo3ds-builds }} <!--smo3ds.7z--> An early build of Super Mario Odyssey demake by Team Alpha. == Installation =...")
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Super Mario Odyssey 3DS
General
AuthorTeam Alpha
TypePlatform
VersionALPHA PRE-0.4
LicenseN/A
Last Updated2024/02/28
Links
Download
Website
Source

An early build of Super Mario Odyssey demake by Team Alpha.

Installation

Install the .cia file with a title installer (i.e. FBI).

Media

Mario Odyssey on 3DS Port (Nick64 Mods)

Compatibility

May not work on old 3ds models.

Changelog

alpha-v0.4

  • beauty changes and fixes, but no new objects or anything.
  • one can now "complete" the demo by reaching the tower,
  • bonnetown(loop).bcstm implemented(buggy, open cap world via dev menu)
  • title screen music
  • updated mario model
  • better jump
  • bug fixes
  • more
    • open dev menu: START + L Button, navigate via DPAD to Map Select, etc.
    • "complete" demo: go to cap world, go up the tower.
  • NOTE: when climbing up slopes, jump rapidly, cause mario can fling up into the far sky due to some bug.
  • This build was released uncomplete, as further bug fixes would keep delaying it.

alpha-v0.3.1

  • Bug Fixes
  • Mario Jumps nicer
  • Bridge and Tower are properly added, not visible collision meshes.
  • fixed some collision stuff(short bridge)
  • just check it out

Known Bugs

  • Stuff appears dark, (golden material)

alpha-v0.3

  • updated splash(unfinished)
  • menu ui stuff
  • o3ds support with up to ~6 fps
  • optimizations regarding compression
  • jumping kinda updated(all three jumps)
  • misc bug updates
  • collision in one cap house fix
  • all moon colors(test map)
  • falling and jumping camera following(wip)
  • landing animation

Known Bugs

  • sometimes reloading maps doesnt load everything, fixed already
  • older version of jump code, most recent version is fixed
  • splash is too much, fixed in most recent
  • some shading may appear dark, working on it

External links

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