Class of '09 3DS
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| Class of '09 | |
|---|---|
| General | |
| Author | the gabe |
| Type | Adventure |
| Version | 1.0.3 |
| License | Mixed |
| Last Updated | 2026/01/26 |
| Links | |
| Download | |
| Website | |
| Source | |
| Support Author | |
Unofficial 3DS port of the visual novel Class of '09.
Screenshots
Changelog
v1.0.3
- Undone change to video player that slightly harmed performance
v1.0.2
- Removed remaining unnecessary components
v1.0.1
- Now checks at boot whether or not dspfirm.cdc exists and alerts the player if it doesn't
- An attempt was made to fix the rare video playback crash (I can't figure out how to reproduce the crash consistently yet)
v1.0
- I made a bunch of bug changes in September, but I didn't compile a list of changes and I have forgotten. The one bug I know I fixed for certain is the facing direction visual bug. The .cia has a new better banner, still not 3D however.
- In order to try submitting this game to the Universal-DB, builds seem to have to be hosted on Github, so (at least for now) they are.
Pre-release 6.9
- Added missing white flash sequence from relevant scenes
- Updated splash screen
- Tweaked the top screen phone text to increase readability
- Misc. changes behind the scenes
Pre-release 6.1
- Replaced and re-enabled intro splashscreen
- Fixed pause menu logo not rendering
- Fixed the exit button on main menu
Pre-release 6
- Added touch functionality. Not all menus have an appropriate touchable back button yet, as those menus in the original game didn't have them either.
- Compile-time improvements for speed.
- Many tiny visual bug fixes.
- A few tweaks in some scenes.
Pre-release 5
- Finally actually fixed first-time save creation. Now it works properly.
Pre-release 4
- Adjusted some assets for storage savings/quicker load times.
- A much needed 3D pass was done over all the "new" elements, relative to when 3D was implemented. Some things that didn't have 3D now do, as well.
- GUI bugfixes. Mostly regressions.
- Other misc. internal changes and bug fixes.
Pre-release version 3
- Improved the memory management, which should prevent most of the common crashes.
- Improved the closing process. Infrequently, the game will still hang the console when closing using the exit button on the main menu.
- Adjusted the volume of the main menu music as well as most of the sound effects.
- Adjusted save/load menu and added the index.
- Minor script adjustments.
- Adjusted some overlays to prevent distortion.
Pre-release version 2
- Added automatic directory creation (I'm a dumbass and didn't notice the very convenient header for this)
- Changed default save path for consistency (used to attempt saving beside .3dsx file, now ALWAYS saves to "sdmc:/CL09/*")
- Added debug logging in the event of an error. This doesn't log every possible crash, but a good number of common crashes now output information to "sdmc:/CL09/error.txt".
External links
- GitHub - https://github.com/Bilbard/classof3ds
- Universal-DB - https://db.universal-team.net//3ds/class-of-09