Ballistica 3DS
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| Ballistica | |
|---|---|
| General | |
| Author | steddyman |
| Type | Other Games |
| Version | 0.1.20 |
| License | N/A |
| Last Updated | 2025/010/04 |
| Links | |
| Download | |
| Website | |
| Source | |
Port of the Ballistica game engine to the Nintendo 3DS.
Ballistica is a brick-breaker/breakout-style game originally developed by Stephen Eddy for the IBM PC with VGA in 1994 (originally called Murderball). The 3DS version is based on the original DOS codebase, with enhancements and modifications to work on the 3DS hardware.
It makes use of both 3DS screens and the 3DS controls, and includes a built-in level editor allowing users to create and play their own custom levels.
Installation
Instructions:
- 3DSX - Copy
ballistica.3dsxto the/3ds/ballisticafolder on your 3DS SD card, launch the game using the Homebrew Launcher. - CIA - Copy
Ballistica.ciato your SD card and install it with the CIA manager of your choice (e.g. FBI).
Notes:
- Levels are stored as text-based .DAT files in the
/ballistica/levelsfolder on the 3DS SD card. - You can create levels using either the in-game editor (with stylus input) or by editing the text files directly on a computer.
Controls
Stylus - Move the paddle, select menu items, draw in the level editor
D-Pad Up - Launch ball (when in play mode), Fire Laser (when collected)
D-Pad Down - Activate Tilt (when indicator is shown)
If the game detects a ball may be stuck, it will flash up the Tilt indicator. Press D-Pad Down to activate the tilt and free the ball.
Screenshots
Media
Ballistica 3DS Demo HD 720p (st3ddyman)
Changelog
v0.1.20 2025/10/03
- Bug fix: Working makerom (#78)
v0.1.19 2025/10/03
- Bug fix: Update rsf (#76)
v0.1.18 2025/10/03
- Bug fix: Move CIA external and fix syntax (#74)
v0.1.17 (2025-10-03)
- Bug fix: Force update (#72)
v0.1.16 (2025-10-03)
- Feature: Perform CIA build and release (#69)
v0.1.15 (2025-10-02)
- Feature: Add CI Title checks (#66)
v0.1.14 (2025-09-30)
- Bug fix: Remove workflow_dispatch (#63)
v0.1.13 (2025-09-30)
- Bug fix: Test runner again (#60)
v0.1.12 (2025-09-30)
- Bug fix: Test trigger run
v0.1.11 (2025-09-30)
- Bug fix: Add new debug workflow
v0.1.10 (2025-09-30)
- Bug fix: Update to using release triggers
v0.1.9 (2025-09-30)
- Bug fix: Tweaks to release please settings
v0.1.8 (2025-09-30)
- Bug fix: Fix draft issue for PRs
v0.1.7 (2025-09-30)
- Bug fix: Add running on tags
v0.1.6 (2025-09-30)
- Bug fix: Test release
v0.1.5 (2025-09-30)
- Bug fix: Update release scripts
v0.1.4 (2025-09-30)
- Bug fix: Fix duplicate artifacts
v0.1.3 (2025-09-30)
- Bug fix: Fix release workflows
v0.1.2 (2025-09-30)
- Bug fix: Fix paths in Workspace
- Bug fix: Force PR run
v0.1.1 (2025-09-30)
- Bug fix: Force PR run
Credits
- Stephen Eddy (steddyman) - Developer