Vita Bilinear
From GameBrew
More actions
| VitaBilinear | |
|---|---|
| File:Vitabilinearvita.jpg | |
| General | |
| Author | swosho |
| Type | Plugins |
| Version | 1.0 |
| License | Mixed |
| Last Updated | 2021/08/03 |
| Links | |
| Download | |
| Source | |
A simple taiHEN plugin for PlayStation Vita that overrides texture sampling.
This is a one-word-changed fork of Vita Nearest Neighbour, made specifically to address the unfiltered textures in Chaos Rings and Chaos Rings Omega. Could be useful for other games.
Usage
- Place VitaBilinear.suprx into your tai folder
- Add a *TITLE_ID section to your ux/ur0:tai/config.txt to choose a specific game. For example, Chaos Rings I and Chaos Rings Ω:
*PCSG00497 ux0:tai/VitaBilinear.suprx *PCSG00499 ux0:tai/VitaBilinear.suprx
See taihen-parser repo for more info
3. Reload taiHEN config.txt from HENkaku Settings in the Settings app or reboot your Vita
Media
Screenshots
Changelog
(v.1.0)
- First Release.