OpenHCL PSP: Difference between revisions
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OpenHCL is a fanmade, cross-platform port of [https://hp.vector.co.jp/authors/VA025956/ E. (Buster) Hashimoto's] Hydra Castle Labyrinth. | OpenHCL is a fanmade, cross-platform port of [https://hp.vector.co.jp/authors/VA025956/ E. (Buster) Hashimoto's] Hydra Castle Labyrinth. | ||
Supported platforms include [[OpenHCL_3DS|3DS]], PSP, Vita and Wii. | Supported platforms include [[OpenHCL_3DS|3DS]], PSP, Vita and [https://gbatemp.net/threads/release-openhcl-wii-hydra-castle-labyrinth-port.570549 Wii]. | ||
==Controls== | ==Controls== | ||
Revision as of 02:55, 16 April 2022
| OpenHCL | |
|---|---|
| General | |
| Author | JeffRuLz |
| Type | Platformer |
| Version | 2021.11.08 |
| License | Mixed |
| Last Updated | 2021/11/08 |
| Links | |
| Download | |
| Website | |
| Source | |
OpenHCL is a fanmade, cross-platform port of E. (Buster) Hashimoto's Hydra Castle Labyrinth.
Controls
D-Pad - Move
Cross - Jump, Confrim (in-game menu)
Circle - Back (in-game menu)
Square - Attack
Triangle/Start - Inventory
Select - Menu
Screenshots
Media
Hydra Castle Labyrinth port for PSP (OpenHCL) (PSP Mav)
Credits
The game’s graphics, design, and data files are owned by Buster.
Music - Matajuurou.
Sound effects - Osabishyuuki.
Project Quadruple D - Sandman.
English translation - Gary the Krampus.
Korean translation - DDinghoya.
External links
- Author's Twitter - https://twitter.com/jeffrulz2
- GitHub - https://github.com/JeffRuLz/OpenHCL
- GBAtemp - https://gbatemp.net/threads/release-openhcl-psp-hydra-castle-labyrinth-port.570550