Environment Mapping: Difference between revisions

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{{Infobox DS Homebrews
{{Infobox DS Homebrews
| title       = Environment-Mapping Techdemo
|title=Environment-Mapping Techdemo
| image       = envmapping.png
|image=envmapping.png
| lastupdated = 2007/03/07
|description=3D sample for Libnds.
| type       = Demo
|author=Payk
| version     = 2007
|lastupdated=2007/03/07
| license     = Mixed
|type=Demo
| author      = Payk
|version=2007
| website    = http://payk.drunkencoders.com
|license=Mixed
| download   = https://dlhb.gamebrew.org/dshomebrew/envmapping.7z
|download=https://dlhb.gamebrew.org/dshomebrew/envmapping.7z
| source     = https://dlhb.gamebrew.org/dshomebrew/envmapping.7z
|website=http://payk.drunkencoders.com
}}  
|source=https://dlhb.gamebrew.org/dshomebrew/envmapping.7z
 
}}
Environment-Mapping Techdemo is one of the packages released by Payk to assist 3D homebrew development.
Environment-Mapping Techdemo is one of the packages released by Payk to assist 3D homebrew development.



Revision as of 14:32, 1 November 2021

Environment-Mapping Techdemo
Envmapping.png
General
AuthorPayk
TypeDemo
Version2007
LicenseMixed
Last Updated2007/03/07
Links
Download
Website
Source

Environment-Mapping Techdemo is one of the packages released by Payk to assist 3D homebrew development.

Notes from developer:

In the 3d section of Libnds comes along with some 3D examples, one that called Env_mapping shows how to use hardware sphere-mapping with a static texture. It is not a real Environment mapping however, as what the DS does is to slowly distort an image and takes it as texture on the fly. Sgstair helped creating a function to distort an image, and this homebrew is a demo of it which allows making real-time reflection on NDS.

The ROM does not need a DLDI patch or any extern files. But still does not work on emulators (NO$CASH does screen capture the enitre screen instead of just the 3D part. And since the 3D part is rendered under a black background at the begin, it cannot be captured).

External links

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