Pocket Physics: Difference between revisions
From GameBrew
More actions
No edit summary |
No edit summary |
||
| Line 1: | Line 1: | ||
{{Infobox homebrew | {{Infobox homebrew | ||
| title = Pocket Physics | | title = Pocket Physics | ||
| image = | | image = https://dlhb.gamebrew.org/dshomebrew/pocketphysics2.png | ||
| type = Puzzle | | type = Puzzle | ||
| version = 0.6 | | version = 0.6 | ||
| licence = Mixed | | licence = Mixed | ||
| author = 0xtob | | author = 0xtob | ||
| website = | | website = http://tobw.net/index.php?cat_id=3&project=pocket+physics | ||
| download = | | download = https://dlhb.gamebrew.org/dshomebrew/pocketphysics.7z | ||
| source = | | source = | ||
}} | }} | ||
| Line 36: | Line 35: | ||
* You can still draw and delete things. | * You can still draw and delete things. | ||
* You can use the move tool to throw objects. | * You can use the move tool to throw objects. | ||
When creating a pin: | When creating a pin: | ||
* You can hold down the pen and move it around (until you lift the pen). | * You can hold down the pen and move it around (until you lift the pen). | ||
* If you place two pins next to each other, the pinned shape will act like it's attached to a spring. | * If you place two pins next to each other, the pinned shape will act like it's attached to a spring. | ||
If you have a DS Motion card, you can use it to control gravity: | If you have a DS Motion card, you can use it to control gravity: | ||
* Just plug it in and start Pocket Physics. | * Just plug it in and start Pocket Physics. | ||
| Line 65: | Line 66: | ||
Select - Toggle visibility of the viewing window on the top screen | Select - Toggle visibility of the viewing window on the top screen | ||
==Screenshots== | |||
https://dlhb.gamebrew.org/dshomebrew/pocketphysics3.png | |||
https://dlhb.gamebrew.org/dshomebrew/pocketphysics4.png | |||
https://dlhb.gamebrew.org/dshomebrew/pocketphysics5.png | |||
https://dlhb.gamebrew.org/dshomebrew/pocketphysics6.png | |||
==Changelog== | ==Changelog== | ||
'''v0.6 2008 | '''v0.6 2008/03/15''' | ||
* Massive speed optimizations. | * Massive speed optimizations. | ||
* Fixed the "explosion" bug. | * Fixed the "explosion" bug. | ||
| Line 78: | Line 86: | ||
* Pins now snap to the center of gravity of shapes. | * Pins now snap to the center of gravity of shapes. | ||
* There's a separate version that doesn not save screenshots for people with saving problems with the SuperCard Lite. | * There's a separate version that doesn not save screenshots for people with saving problems with the SuperCard Lite. | ||
''' v0.5 2008 | ''' v0.5 2008/02/22''' | ||
* Added the moving tool. | * Added the moving tool. | ||
* Improved speed (different timing, inactive objects fall asleep). | * Improved speed (different timing, inactive objects fall asleep). | ||
* Better repeatability. | * Better repeatability. | ||
* Sketches are now stored in /data/pocketphysics/sketches by default. | * Sketches are now stored in /data/pocketphysics/sketches by default. | ||
'''v0.4 2008 | '''v0.4 2008/02/08''' | ||
* Saving and loading (introducing the XML-based .pp file format). | * Saving and loading (introducing the XML-based .pp file format). | ||
* Smart pin placement: While the pen is on the screen, you can move the pin around. It's position is fixed when you lift the pin. While you drag the pin around, the objects that are about to be pined are highlighted. | * Smart pin placement: While the pen is on the screen, you can move the pin around. It's position is fixed when you lift the pin. While you drag the pin around, the objects that are about to be pined are highlighted. | ||
* Smart deleting: Deleting also works just smart pin placement. Also, pins can now be deleted. | * Smart deleting: Deleting also works just smart pin placement. Also, pins can now be deleted. | ||
* Toggle viewing window visibility with select. | * Toggle viewing window visibility with select. | ||
'''v0.3 2008 | '''v0.3 2008/01/27''' | ||
* Larger paper (3x3 screens). | * Larger paper (3x3 screens). | ||
* Scrolling using either D-Pad, ABXY, or pen (hold L or R). | * Scrolling using either D-Pad, ABXY, or pen (hold L or R). | ||
| Line 99: | Line 107: | ||
* Faster and better drawing code. | * Faster and better drawing code. | ||
* Pins are hidden during simulation. | * Pins are hidden during simulation. | ||
'''v0.2 2008 | '''v0.2 2008/01/03''' | ||
* Pins! Pin things to the background or pin two things together. | * Pins! Pin things to the background or pin two things together. | ||
* Numerical fixes in Box2d => (Hopefully) better stability. | * Numerical fixes in Box2d => (Hopefully) better stability. | ||
* Removed dynamic timestep adjustment => Subjectively slower, but more reproducible results. | * Removed dynamic timestep adjustment => Subjectively slower, but more reproducible results. | ||
* Standby mode. | * Standby mode. | ||
'''v0.1 2007 | '''v0.1 2007/12/23''' | ||
* Initial release. | * Initial release. | ||
| Line 110: | Line 118: | ||
Petri Purho, Erin Catto, Brunni, Robert Kavaler, Eric Jordan, The DS Motion guys, Dovoto, Joat and Wintermute, Felipe Skroski. | Petri Purho, Erin Catto, Brunni, Robert Kavaler, Eric Jordan, The DS Motion guys, Dovoto, Joat and Wintermute, Felipe Skroski. | ||
==External links== | |||
* Author's website - [https://web.archive.org/web/20160123170330/http://tobw.net/index.php?cat_id=3&project=pocket+physics http://tobw.net/index.php?cat_id=3&project=pocket+physics] (archived) | |||
[[Category:DS homebrew games]] | [[Category:DS homebrew games]] | ||
[[Category:Homebrew puzzle games on DS]] | [[Category:Homebrew puzzle games on DS]] | ||
