Uo Snes9x PSP: Difference between revisions
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| image = https://dlhb.gamebrew.org/psphomebrew/uosnes9x.png|250px | | image = https://dlhb.gamebrew.org/psphomebrew/uosnes9x.png|250px | ||
| type = Console | | type = Console | ||
| version = | | version = 0.02y33 Build 0034 (2010) | ||
| licence = Mixed | | licence = Mixed | ||
| author = y, Ruka | | author = y, Ruka | ||
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==User guide== | ==User guide== | ||
''' | ===Menu options=== | ||
'''Main menu:''' | |||
* SRAM Save. | * SRAM Save. | ||
* Save Slot (0-7). | * Save Slot (0-7). | ||
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* Key Config (key assignments and AutoFire settings). | * Key Config (key assignments and AutoFire settings). | ||
'''Sub- | '''Sub-menu:''' | ||
* Apply Cheats (on/off). | * Apply Cheats (on/off). | ||
* Edit Cheats (on/off, edit address and value, delete). | * Edit Cheats (on/off, edit address and value, delete). | ||
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* Exit to PSP Menu. | * Exit to PSP Menu. | ||
''' | '''Note from developer:''' | ||
Use the 333, 266MHz acceleration (standard is 222) option at your own risk. | |||
The emulator will always run at 222MHz when after returning to PSP menu. | |||
===Menu Wallpaper=== | |||
Place WALL.BMP in the same directory as this emulator, using the exact format (otherwise will result in errors). | Place WALL.BMP in the same directory as this emulator, using the exact format (otherwise will result in errors). | ||
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Creating the wallpaper with any standard application should result in an error free file. Once installed the wallpaper can not be adjusted, so please choose a wallpaper that is easy on the eyes. | Creating the wallpaper with any standard application should result in an error free file. Once installed the wallpaper can not be adjusted, so please choose a wallpaper that is easy on the eyes. | ||
===About Save Files=== | |||
In game SRAM save data (*.srm) is saved when you return to the PSP menu via the home key, select a different rom, and put the PSP into sleep mode. | |||
So if a game hangs before you have a chance to do this the in game SRAM save data will not be saved. You can manually save SRAM save data by selecting SRAM SAVE from the menu screen. | |||
* State save data (*.00?) includes content of SRAM. Compatible with the original Snes9x. | * State save data (*.00?) includes content of SRAM. Compatible with the original Snes9x. | ||
