NCDZPSP: Difference between revisions
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===Supported games=== | ===Supported games=== | ||
All officially released games will work on the emulator. However the raster effect used in some games is disabled by default on the PSP due to the heavy processing. Also note that some games have incomplete emulation. | All officially released games will work on the emulator. However the raster effect used in some games is disabled by default on the PSP due to the heavy processing. Also note that some games have incomplete emulation. | ||
* Once started, the roms folder will be created automatically. | |||
Once started, the roms folder will be created automatically. In this folder, create a folder for the game with a name of your choice, and copy all the files extracted from the CD-ROM or the files ZIP-compressed (created with a name of your choice) together. | * In this folder, create a folder for the game with a name of your choice, and copy all the files extracted from the CD-ROM or the files ZIP-compressed (created with a name of your choice) together. | ||
* Sounds from CDDA cannot be played as they are, so convert them to MP3 format, create a folder called mp3 in the game folder you created earlier, and copy everything there. | |||
Sounds from CDDA cannot be played as they are, so convert them to MP3 format, create a folder called mp3 in the game folder you created earlier, and copy everything there. | * The recommended MP3 encoding is about 96Kbit/sec. | ||
The recommended MP3 encoding is about 96Kbit/sec. | |||
===MP3 naming conversion=== | ===MP3 naming conversion=== | ||
MP3 filename must end in TrackNumber.mp3. Rename the MP3 files using the name of the game and the track numbers (separate with either "-" or "_", please see examples below) . | * MP3 filename must end in TrackNumber.mp3. Rename the MP3 files using the name of the game and the track numbers (separate with either "-" or "_", please see examples below) . | ||
* Correct examples for the track number (can be recognized) are mslug-02.mp3, track02.mp3, 02.mp3. | |||
Correct examples for the track number (can be recognized) are mslug-02.mp3, track02.mp3, 02.mp3. | * Incorrect examples for the track number (cannot be recognized) are 02-mslug.mp3, track_2.mp3. | ||
Incorrect examples for the track number (cannot be recognized) are 02-mslug.mp3, track_2.mp3. | |||
Folder structure for uncompressed CD-ROM: | Folder structure for uncompressed CD-ROM: | ||
