NCDZPSP: Difference between revisions
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==Installation== | ==Installation== | ||
The official release comes with 2 variations. | The official release comes with 2 variations. | ||
* | * 1.5_kernel - For FW 1.5 to CFW 3.03OE. Does not work on PSP-2000. | ||
* | * 3.xx_user - For CFW 3.10 to 3.72, recommend 3.52 or above (including 3.60OE of PSP-2000). | ||
To install, copy the folder ncdzpsp to /PSP/GAME/ on your Memory Stick. | To install, copy the folder ncdzpsp to /PSP/GAME/ on your Memory Stick. | ||
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* SystemButtons.prx - System button press status acquisition PRX. | * SystemButtons.prx - System button press status acquisition PRX. | ||
* ncdzpsp.ini - Settings file for NCDZPSP (created automatically). | * ncdzpsp.ini - Settings file for NCDZPSP (created automatically). | ||
* command.dat - command.dat for MAME Plus (command list for viewing key press combinations | * command.dat - command.dat for MAME Plus (command list for viewing key press combinations, optional). | ||
The following folders will be created automatically the first time you start up (except for cache folder). | The following folders will be created automatically the first time you start up (except for cache folder). | ||
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==User guide== | ==User guide== | ||
===Supported games=== | |||
All officially released games will work on the emulator. However the raster effect used in some games is disabled by default on the PSP due to the heavy processing. Also note that some games have incomplete emulation. | All officially released games will work on the emulator. However the raster effect used in some games is disabled by default on the PSP due to the heavy processing. Also note that some games have incomplete emulation. | ||
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The recommended MP3 encoding is about 96Kbit/sec. | The recommended MP3 encoding is about 96Kbit/sec. | ||
===MP3 naming conversion=== | |||
MP3 filename must end in TrackNumber.mp3. Rename the MP3 files using the name of the game and the track numbers (separate with either "-" or "_", please see examples below) . | MP3 filename must end in TrackNumber.mp3. Rename the MP3 files using the name of the game and the track numbers (separate with either "-" or "_", please see examples below) . | ||
