Old School Library OSLib Sprites Lib PSP: Difference between revisions
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| image = https://dlhb.gamebrew.org/psphomebrew/OldSchoolLibraryOSLibSpritesLib.jpg|250px | | image = https://dlhb.gamebrew.org/psphomebrew/OldSchoolLibraryOSLibSpritesLib.jpg|250px | ||
| type = Game engine | | type = Game engine | ||
| version = initial | | version = initial (20 Mar 2007) | ||
| licence = Mixed | | licence = Mixed | ||
| author = phosphorous | | author = phosphorous | ||
| website = | | website = http://www.dcemu.co.uk/vbulletin/showthread.php?t=56726 | ||
| download = https://dlhb.gamebrew.org/psphomebrew/OldSchoolLibraryOSLibSpritesLib.rar | | download = https://dlhb.gamebrew.org/psphomebrew/OldSchoolLibraryOSLibSpritesLib.rar | ||
| source = | | source = http://www.dcemu.co.uk/vbulletin/showthread.php?t=56726 | ||
}} | }} | ||
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* <code>convert +adjoin -coalesce animated.gif frame%02d.gif</code> | * <code>convert +adjoin -coalesce animated.gif frame%02d.gif</code> | ||
* <code>montage frame0[0-9].gif -tile x1 -geometry +0+0 tile.g.if</code> | * <code>montage frame0[0-9].gif -tile x1 -geometry +0+0 tile.g.if</code> | ||
** The first command saves the individual frames of your animated gif. | |||
The first command saves the individual frames of your animated gif. | ** The second command puts the frames back together as a spritesheet. | ||
The second command puts the frames back together as a spritesheet. | |||
See the [http://www.imagemagick.org/Usage/montage official guide] for more info. | See the [http://www.imagemagick.org/Usage/montage official guide] for more info. | ||