DiceSoldiers: Difference between revisions
From GameBrew
More actions
No edit summary |
No edit summary |
||
| Line 11: | Line 11: | ||
}} | }} | ||
DiceSoldiers is a simple Risk-like game where players have to conquer the world against 1 to 4 computers and/or human players (hot seat). Each soldier is represented by a simple dice you throw to make war (more soldiers = more dices = more chances to win territories). | DiceSoldiers is a simple Risk-like strategy game where players have to conquer the world against 1 to 4 computers and/or human players (hot seat). Each soldier is represented by a simple dice you throw to make war (more soldiers = more dices = more chances to win territories). | ||
It was part of the NEO Spring Coding Compo 2008. | It was part of the [https://web.archive.org/web/20210207102415/https://www.neoflash.com/forum/index.php?topic=4913.0 NEO Spring Coding Compo 2008]. | ||
==User guide== | ==User guide== | ||
===How to play=== | |||
* Choose how many player you want in the game with + and -. | |||
* You can deactivate Chaos elements by touching the earthquake. Red cross means no chaos elements. | |||
* Next, choose the nation of each player with the stylus. Touch OK to generate a new level. | |||
When you generate a 4 players game, 2 whites territories will appear. They don't attack but they can be captured, they are neutral. | |||
The territory must belong to you and have more than 1 unity | The territory must belong to you and have more than 1 unity (click the territory again to cancel) The selected territory will be colored with black, confirming your choice. Now, select a territory to attack. You can only attack territories next to yours which don't belong to you.Once the enemy is chosen, it's time for war. | ||
The number on each territory is the number of unity which are in this territory. Each unity will throw a dice (with normal numbers 1-6) to create a final number representing your attack power (or defense power if defending). The biggest number wins the war, draw gives victory to defense. | The number on each territory is the number of unity which are in this territory. Each unity will throw a dice (with normal numbers 1-6) to create a final number representing your attack power (or defense power if defending). The biggest number wins the war, draw gives victory to defense. | ||
'''Attack wins :''' | '''Attack wins:''' | ||
* Attack - You leave an unity on your territory and the rest will move onto your new territory. | |||
* Defense - You lose your territory and your unities. | |||
'''Attack loses : ''' | '''Attack loses:''' | ||
* Attack - The number of unity of the territory drop to 1. | |||
* Defense - You don't get any damage. | |||
You can move troops from one territory to another by selecting the starting point and the destination. A troop will move to destination and will arrive at the end of the turn. | You can move troops from one territory to another by selecting the starting point and the destination. A troop will move to destination and will arrive at the end of the turn. | ||
'''Chaos elements''' | '''Chaos elements:''' | ||
* A system that occurs every 5 players switching. | |||
* It randomly attacks a territory which will become neutral. Territories next to it will take damages (-3). If the number of troops reach 0 or less, the territory will be neutral. | |||
'''Reinforcements''' | '''Reinforcements:''' | ||
* You earn as many unity as you're biggest number of territories touching themselves. | |||
'''Map editor''' | '''Map editor:''' | ||
* Place territories one by one on the map. A non playable map will not be validated and you have to change what is wrong with it (territories colliding, isolated, etc). | |||
==Controls== | ==Controls== | ||
'''Level select:''' | |||
A - | |||
A - Select and play | |||
B - | B - Generate a new level | ||
'''Basic:''' | |||
Play with stylus. | Play with stylus. | ||
Start - | Start - Skip your turn | ||
L+R+Select - Leave current game | |||
Hold Y (while exiting splash Screen) - Map editor | |||
Hold Y while exiting splash Screen | |||
'''Map editor:''' | |||
Start - | L/R - Adjust accuracy | ||
Start - Validate map | |||
==Screenshots== | |||
[[File:Dicesoldiersds2.jpg]] | |||
==Credits== | ==Credits== | ||
Special thanks to dbennar. | Special thanks to dbennar. | ||
[[Category:Homebrew | <br> | ||
[[Category:DS homebrew games]] | |||
[[Category:Homebrew strategy games on DS]] | |||
Revision as of 02:33, 30 June 2021
| DiceSoldiers | |
| File:Dicesoldiersds.jpg | |
| General | |
|---|---|
| Author(s) | t4ils |
| Type | Strategy |
| Version | March2008 |
| Licence | Mixed |
| Links | |
| [Media:DiceSoldiersds.zip Download] | |
| Website | |
<htmlet>adsense</htmlet>