CombinedAudioTool 3DS: Difference between revisions
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<!--combinedaudiotool3ds--> | <!--combinedaudiotool3ds--> | ||
A Tool (GUI/CLI) for CombinedAudio.bin for Minecraft for New Nintendo 3DS Edition (MC3DS) with a plethora of Features. | |||
Only support Windows | Only support Windows Platforms Officially, due to being built and made using some Windows API functions (<code>winsound</code>). | ||
'''Note:''' | View the Documentation of CombinedAudio.bin [https://github.com/Cracko298/CombinedAudioTool/blob/main/COMBINED_ADUIO_HEADER_TOC.md Here]. | ||
'''Note:''' Requires <code>Python 3.12+</code> and <code>Python STD</code> (Installed alongside Python). | |||
== Features == | == Features == | ||
* Extract All FSB | * Extract All FSB SoundBank Files from CombinedAudio.bin. | ||
* Play, Pause, Seek, Restart, Search through Audio Tracks. | |||
* Gain information about metadata, the Archive itself, and more. | |||
* Convert between formats, including *.wav, *.dsp, *.fsb. | |||
* Convert Songs, Add SFX, and Extract Segments/Header information. | |||
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* Convert | |||
== Screenshots == | == Screenshots == | ||
Revision as of 06:27, 27 April 2026
| CombinedAudioTool | |
|---|---|
| General | |
| Author | Cracko298, YT-Toaster |
| Type | Hack Utilities |
| Version | 2.6 |
| License | Apache-2.0 |
| Last Updated | 2026/04/24 |
| Links | |
| Download | |
| Website | |
| Source | |
A Tool (GUI/CLI) for CombinedAudio.bin for Minecraft for New Nintendo 3DS Edition (MC3DS) with a plethora of Features.
Only support Windows Platforms Officially, due to being built and made using some Windows API functions (winsound).
View the Documentation of CombinedAudio.bin Here.
Note: Requires Python 3.12+ and Python STD (Installed alongside Python).
Features
- Extract All FSB SoundBank Files from CombinedAudio.bin.
- Play, Pause, Seek, Restart, Search through Audio Tracks.
- Gain information about metadata, the Archive itself, and more.
- Convert between formats, including *.wav, *.dsp, *.fsb.
- Convert Songs, Add SFX, and Extract Segments/Header information.
Screenshots
Changelog
v2.6 2026/04/24
- Now support(s) *.mp3, *.ogg, *.oga, *.opus, *.flac, *.dsp, *.fsb audio formats.
v2.5 2026/04/23
- No longer a CLI, it's now a GUI *gasp*.
- Play sounds like Foobar2000's VGMStream.
- Seek, Play, Restart, Replace, Extract, Rebuild, and everything else you can think of to CombinedAudio.bin.
- Copy developer information, make edits, and more!
v2.4 2024/12/04
- Fixed a bug where FSB, DSP wouldn't convert to Wave Files using the --atw or to-wave flag.
- Added new MetaData Structuring for more info on CombinedAudio.bin SFX Archive.
- Fixed the --gsid flag so it now includes information retaining to which file each sound is tied too.
- Other under the hood bug fixes/changes that make no real difference (e.g. removing blank space lines, etc).
v2.3 2024/10/04
- Added Interweaving Changes/Functions.
v2.2 2024/08/02
- Bug Found in Old Release Causing full Script Lockout.
- Thank you @SpeakerZ-01 for spotting and correcting the bug that wasn't found durring the development of version 2.1.
v2.1 2024/07/25
- Get MetaData from the CombinedAudio.bin Archive.
- Get alerted when a New Version a CATool is available to Update too!!!
- Updated a Few Descriptions of Flags/Args inside of the --help Flag.
v2.0 2024/07/03
- Can now fully add your Own Custom Audio into Minecraft Nintendo 3DS Edition!
- Updated addPadding Function to update the Length of the File (in the header), reducing the chance for Crashes, among Audio Corruption.
- Fixed a bug that stated --gsmc was the correct way to Launch generate-music Function.
v1.9 2024/07/01
- Download and FFMPEG Usage.
- Convert all Common Audio Formats to Wave (no need for Online Tools).
v1.8 2024/06/30
- Feature Update:
- Encode Music for Minecraft 3DS Edition using the
generate-musicflag (--gmsc). - Restore now restores your Current Version rather than updating the entire Installation.
- Fixed
requestsModule installation package not properly installing.
- Encode Music for Minecraft 3DS Edition using the
v1.7 2024/06/27
- Feature Update:
- Convert
*.wavFiles into Valid DSADPCM/GCADPCM. - Can now play
*.wavFiles using the Windows API.
- Convert
v1.6 2024/06/23
- Added Restore Feature:
- Only use in Emergencies like File integrity is invalid:
--rstr.
- Only use in Emergencies like File integrity is invalid:
v1.5 2024/06/23
- Support for GCADPCM Extracting:
- Extract audio as you normally would, now with an extra feature-set.
v1.4 2024/06/21
- Feature Update:
- Attempt to Extract Audio from FSB Files.
- Update Feature has been updated slightly.
- Make sure to Extract this file when downloading via Script Download Feature.
v1.3 2024/06/19
- Added Update Feature:
- No need to download from Latest Releases after this version.
- Update your script using the following Flags:
update(--upd). - Updated Sound ID and Extraction to be again much more accurate.
v1.2 2024/06/19
- Feature Update:
- Added 2 new Features and Flags,
get-size-seg, andget-size. get-size-seg(--gssg) Gets the size of a specific Segment Soundbank FSB File.get-size(--gs) Gets the size of all Segment Soundbank FSB Files.
- Added 2 new Features and Flags,
v1.1 2024/06/19
- Feature Update:
- New Flags
get-soundid, andrename-all. - Updated name-extract to be much more accurate instead of assuming the Sound Name/ID.
- New Flags
v1.0 2024/06/19
- First Release.
- Features and docs are provided apon the homepage.