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VICEVita by theheroGAC: Difference between revisions

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|title=VICEVita By theheroGAC
|title=VICEVita By theheroGAC
|image=Vicevita2.png
|image=Vicevita2.png
|description=Commodore 64 emulator for PlayStation Vita.
|description=Mod of VICEVita that adds native ZIP file support.
|author=theheroGAC
|author=theheroGAC
|lastupdated=2025/09/14
|lastupdated=2025/09/14
Line 19: Line 19:
|image_alt=VICEVita By theheroGAC
|image_alt=VICEVita By theheroGAC
}}
}}
VICEVita is a versatile Commodore computer emulator for the PlayStation Vita, supporting platforms like C64, C128, VIC-20, and more. The latest release, version 1.21, introduces native ZIP archive support, significantly improving ROM loading convenience and management on the Vita.
VICEVita is a port of the Versatile Commodore Emulator (VICE) for the PlayStation Vita. It features a completely new UI with touch keyboard, savestates and control mappings.


== Key Features ==
This is a modified version of VICEVita with support for ZIP files. It supports:
* Direct loading from ZIP files
* Standard ZIP files with normal compression.
* Multiple ROM files per ZIP (first compatible one loads).
* ROMs in subdirectories within ZIP.
 
== Features ==
* All existing VICEVita functionality unchanged.
* Direct loading from ZIP files.
* All ROM types supported (.d64, .prg, .t64, .tap, .crt, etc.)
* All ROM types supported (.d64, .prg, .t64, .tap, .crt, etc.)
* Automatic extraction and cleanup
* Automatic extraction and cleanup.
* Memory optimized for PS Vita
* Memory optimized for PS Vita.
* Full integration with existing interface
* Full integration with existing interface.
 
== Installation ==
Download the latest VICEVita VPK with ZIP support


== Quick Start ==
Install via [[VitaShell]] or your preferred installer.
=== How to Load ZIP Files: ===
# Transfer ZIP files to your PS Vita (UX0 or UMA0)
# Open VICEVita → Go to Peripherals
# Select device type:
#* Drive (for .d64, .prg files)
#* Datasette (for .t64, .tap files)
#* Cartridge (for .crt files)
# Press Triangle → "Attach/Detach image"
# Select drive (UX0/UMA0) where ZIP is located
# Navigate to ZIP file and select it
# Game loads automatically!


== SUPPORTED FILES IN ZIP ==
Copy ROM ZIP files to PS Vita.
 
==User guide==
===How to Load ZIP Files===
* Transfer ZIP files to your PS Vita (UX0 or UMA0).
* Open VICEVita -> Go to Peripherals.
* Select device type:
** Drive (for .d64, .prg files)
** Datasette (for .t64, .tap files)
** Cartridge (for .crt files)
* Press Triangle -> "Attach/Detach image".
* Select drive (UX0/UMA0) where ZIP is located.
* Navigate to ZIP file and select it.
 
===UX0/UMA0 Selection===
When you see "UX0/UMA0" options, this is normal behavior:
* UX0 = Internal PS Vita memory
* UMA0 = Memory card (if inserted)
Choose where you placed your ZIP files.
 
===Supported files in ZIP===
{| class="wikitable" style="border-spacing: 0px; margin-bottom: 16px; display: block; width: max-content; max-width: 100%; overflow: auto; font-variant-numeric: tabular-nums; font-variant-east-asian: normal; font-variant-alternates: normal; font-variant-position: normal; font-variant-emoji: normal; color: rgb(31, 35, 40); font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", "Noto Sans", Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji"; font-size: 16px;"
{| class="wikitable" style="border-spacing: 0px; margin-bottom: 16px; display: block; width: max-content; max-width: 100%; overflow: auto; font-variant-numeric: tabular-nums; font-variant-east-asian: normal; font-variant-alternates: normal; font-variant-position: normal; font-variant-emoji: normal; color: rgb(31, 35, 40); font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", "Noto Sans", Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji"; font-size: 16px;"
|- style="border-top-width: 0.727273px; border-top-color: rgba(209, 217, 224, 0.7);"
|- style="border-top-width: 0.727273px; border-top-color: rgba(209, 217, 224, 0.7);"
Line 68: Line 86:
| style="padding: 6px 13px; border-color: rgb(209, 217, 224); border-width: 0.727273px; border-image: none 100% / 1 / 0 stretch"| Drive/Cartridge
| style="padding: 6px 13px; border-color: rgb(209, 217, 224); border-width: 0.727273px; border-image: none 100% / 1 / 0 stretch"| Drive/Cartridge
|}
|}
== Important Notes ==
=== What Works ===
* Standard ZIP files with normal compression
* Multiple ROM files per ZIP (first compatible one loads)
* ROMs in subdirectories within ZIP
* All existing VICEVita functionality unchanged


=== Limitations ===
=== Limitations ===
* Password-protected ZIP files not supported
* Password-protected ZIP files not supported.
* Nested ZIP files (ZIP within ZIP) not supported
* Nested ZIP files (ZIP within ZIP) not supported.
* Very large ZIP files (>100MB) may be slow
* Very large ZIP files (>100MB) may be slow.
 
=== UX0/UMA0 Selection ===
When you see "UX0/UMA0" options, this is normal behavior:
 
* UX0 = Internal PS Vita memory
* UMA0 = Memory card (if inserted)
 
Choose where you placed your ZIP files!
 
== Example Workflow ==
<pre>1. Create: MyGame.zip containing &quot;game.d64&quot;
2. Copy: MyGame.zip → PS Vita UX0:/games/
3. VICEVita: Peripherals → Drive → Content
4. Press: Triangle (Attach image)
5. Select: UX0 → Navigate to /games/MyGame.zip
6. Result: Game loads automatically!</pre>
 
== Installation ==
# Download the latest VICEVita VPK with ZIP support
# Install via VitaShell or your preferred installer
# Copy ROM ZIP files to PS Vita
# Launch VICEVita and enjoy direct ZIP loading!
 
== TROUBLESHOOTING ==
ZIP file not recognized?
 
* Check file has <code>.zip</code> extension (lowercase)
* Ensure ZIP contains valid ROM files
* Verify ZIP is not corrupted or password-protected
 
Game not loading?
 
* Confirm ROM inside ZIP has correct extension
* Try extracting and testing ROM file separately
* Check if ROM file itself is valid
 
Need help?
 
* Refer to full documentation in <code>ZIP_SUPPORT_CHANGELOG.md</code>
* Check existing VICEVita documentation for general usage


== Performance ==
=== Performance ===
* Small ZIPs (< 10MB): Near-instant loading
* Small ZIPs (< 10MB): Near-instant loading
* Medium ZIPs (10-50MB): 2-5 seconds
* Medium ZIPs (10-50MB): 2-5 seconds
Line 129: Line 100:


== Compatibility ==
== Compatibility ==
* PS Vita (Fat & Slim): Full support
* PS Vita (Fat & Slim): Full support
* PS TV: Full support
* PS TV: Full support
* All VICEVita emulated systems: C64, C128, VIC-20, PET, CBM-II
* All VICEVita emulated systems: C64, C128, VIC-20, PET, CBM-II
* HENkaku/Ensō: No special requirements
* HENkaku/Ensō: No special requirements
* Memory cards: Works with all card types
* Memory cards: Works with all card types


== Credits ==
== Credits ==
Line 142: Line 113:


== External links ==
== External links ==
* Github - https://github.com/theheroGAC/vicevita
* GitHub - https://github.com/theheroGAC/vicevita

Revision as of 03:37, 5 October 2025

VICEVita By theheroGAC
General
AuthortheheroGAC
TypeComputer
Version1.21
LicenseN/A
Last Updated2025/09/14
Links
Download
Website
Source

VICEVita is a port of the Versatile Commodore Emulator (VICE) for the PlayStation Vita. It features a completely new UI with touch keyboard, savestates and control mappings.

This is a modified version of VICEVita with support for ZIP files. It supports:

  • Standard ZIP files with normal compression.
  • Multiple ROM files per ZIP (first compatible one loads).
  • ROMs in subdirectories within ZIP.

Features

  • All existing VICEVita functionality unchanged.
  • Direct loading from ZIP files.
  • All ROM types supported (.d64, .prg, .t64, .tap, .crt, etc.)
  • Automatic extraction and cleanup.
  • Memory optimized for PS Vita.
  • Full integration with existing interface.

Installation

Download the latest VICEVita VPK with ZIP support

Install via VitaShell or your preferred installer.

Copy ROM ZIP files to PS Vita.

User guide

How to Load ZIP Files

  • Transfer ZIP files to your PS Vita (UX0 or UMA0).
  • Open VICEVita -> Go to Peripherals.
  • Select device type:
    • Drive (for .d64, .prg files)
    • Datasette (for .t64, .tap files)
    • Cartridge (for .crt files)
  • Press Triangle -> "Attach/Detach image".
  • Select drive (UX0/UMA0) where ZIP is located.
  • Navigate to ZIP file and select it.

UX0/UMA0 Selection

When you see "UX0/UMA0" options, this is normal behavior:

  • UX0 = Internal PS Vita memory
  • UMA0 = Memory card (if inserted)

Choose where you placed your ZIP files.

Supported files in ZIP

Type Extensions Device
Disk Images .d64, .d71, .d81, .g64, .x64 Drive
Programs .prg, .p00 Drive
Tape Images .t64, .tap Datasette
Cartridges .crt Cartridge
Binary .bin, .rom Drive/Cartridge

Limitations

  • Password-protected ZIP files not supported.
  • Nested ZIP files (ZIP within ZIP) not supported.
  • Very large ZIP files (>100MB) may be slow.

Performance

  • Small ZIPs (< 10MB): Near-instant loading
  • Medium ZIPs (10-50MB): 2-5 seconds
  • Large ZIPs (50MB+): May take longer, but works

For best performance, use smaller ZIP files with single ROMs.

Compatibility

  • PS Vita (Fat & Slim): Full support
  • PS TV: Full support
  • All VICEVita emulated systems: C64, C128, VIC-20, PET, CBM-II
  • HENkaku/Ensō: No special requirements
  • Memory cards: Works with all card types

Credits

  • ZIP support implementation by the VICEVita community.
  • Based on the minizip library and integrated seamlessly with existing VICEVita architecture.
  • Original VICEVita: Amnon-Dan Meir
  • ZIP Enhancement: theheroGAC

External links

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