Icarus Adventure System: Difference between revisions
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| licence = Mixed | | licence = Mixed | ||
| author = Jordi Pérez | | author = Jordi Pérez | ||
| website = | | website = https://www.frikiscape.com/icarus_adventure_system.html | ||
| download = Media:Icarusadventuresystem11cds.rar | | download = Media:Icarusadventuresystem11cds.rar | ||
| source = | | source = | ||
}} | }} | ||
Icarus Adventure System is an application to create adventure games for the Nintendo DS portable console. | |||
It is a completely free system that allows you to play adventure-type games for the Nintendo DS console, without the need to program in C language, since the program includes a simple Scripts system that will allow you to equip your game of all the interactivity necessary to create the plot of the game. | |||
Once you have completed creating the adventure gmae, it can compacted the files into a single ROM file (.nds, .sc.nds or ds.gba) and run on the NDS as a homebrew. | |||
It is available in multi-language. | It is available in multi-language. | ||
==User guide== | ==User guide== | ||
===Main functions=== | |||
* Images of backgrounds of the towns in JPG format at 16 bits of color. | |||
* Possibility of including animations superimposed on the location (with or without transparencies) whether they are characters speaking, explosions, buttons, levers, etc ... and also at 16 bits of color. | |||
* Player item inventory of up to 5 capacity items. Each object is represented by a 32x32 icon. | |||
* Possibility of including a detailed full screen image of each object. | |||
* Up to 3 objects per location, directly collected by the player. | |||
* Up to 240 different locations per adventure. | |||
* Up to 8 simultaneous on-screen animations per location. | |||
* Possibility of defining active zones in each location. They are touch zones that can be assigned different functions. | |||
* Music in .MOD format for introduction, background, end of game or to be played at any time during the game. | |||
* Sound effects in .RAW format (actually they are MP3 or WAV files converted with the Switch program) | |||
* Creation, by the player, of actions combined with three elements: ACTION + OBJECT + DESTINATION OF THE ACTION. | |||
* Text console on the top screen to display messages to the player. Automatic messages from the system itself will also appear on that console. | |||
* Possibility of presenting messages to the player on both screens. | |||
* Dialog creation system. | |||
* All graphics, icons, and sounds are modifiable to customize them according to the theme and aesthetics of the game. | |||
* Predefined system for choosing responses or actions. The player will be able to choose between various options that we offer them. | |||
* Health, money, points or configurable markers. | |||
* Save and recover game at any time during the adventure. | |||
* Typeface with support for Spanish and Catalan characters. | |||
* Possibility of making the initial presentation of the adventure with sequences of images on both screens. | |||
* All the development of the adventure game can be tested on the PC using a Nintendo DS emulator. | |||
* Creation of ROM files type .nds, .sc.nds and .ds.gba to be used in different types of Nintendo DS Flash cartridges. | |||
* The games created will be able to work in both Slot 1 and Slot 2 of the Nintendo DS. | |||
===Requirements for Hardware and Software=== | ===Requirements for Hardware and Software=== | ||
1 GHz PC with | * 1 GHz PC with Microsoft Windows 2000/XP/Vista, 1 GByte of RAM, 50 Mbytes of hard disk. | ||
* Graphic Converter PAGfx (included with Icarus Adventure System). | |||
* Program PAFS to compact files to .nds (included with Icarus Adventure System). | |||
* Text Editor, such as conTEXT. | |||
* Audio converter, such as Switch. | |||
* Audio Editor, such as [http://www.context.cx/ ModPlug Tracker]. | |||
* Graphic Editor, such as Adobe Photoshop and [http://www.gimp.org.es/ Gimp]. | |||
* File/image viewer, such as XnView. | |||
* Nintendo DS Emulator, such as NO$GBA. | |||
* A Nintendo DS or Nintendo DS Lite. | |||
* A Flash cartridge for Slot 1 or Slot 2 for Nintendo DS or Nintendo DS Lite. | |||
==Screenshots== | |||
[[File:Icarusadventureds2.jpg]] [[File:Icarusadventureds3.jpg]] | |||
[[Category:Homebrew | <br> | ||
[[Category:DS homebrew games]] | |||
[[Category:Homebrew game engines on DS]] | |||
Revision as of 05:21, 9 June 2021
| Icarus Adventure System | |
| File:Icarusadventureds.jpg | |
| General | |
|---|---|
| Author(s) | Jordi Pérez |
| Type | Game Engine |
| Version | 1.1c |
| Licence | Mixed |
| Links | |
| [Media:Icarusadventuresystem11cds.rar Download] | |
| Website | |
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