SNEmulDS: Difference between revisions
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* Another method modifies directly the variables in RAM where the game stores the X and Y positions of cursor. This way, the mouse cursor moves accurately. | * Another method modifies directly the variables in RAM where the game stores the X and Y positions of cursor. This way, the mouse cursor moves accurately. | ||
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For both methods, the D- | For both methods, the D-Pad is used to select the way the stylus emulate the mouse: | ||
* Left (or Y) - When touch screen is pressed, the mouse is moved to this point and the mouse's left button is pressed. | * Left (or Y) - When touch screen is pressed, the mouse is moved to this point and the mouse's left button is pressed. | ||
* Right (or A) - When touch screen is pressed, the mouse is moved to this point and the mouse's right button is pressed. | * Right (or A) - When touch screen is pressed, the mouse is moved to this point and the mouse's right button is pressed. | ||
Revision as of 12:51, 1 June 2021
| SNEmulDS | |
| File:Snemulds.png | |
| General | |
|---|---|
| Author(s) | archeid (Loopy) |
| Type | Emulator |
| Version | 0.6 alpha |
| Licence | Mixed |
| Links | |
| [Media:SNEmulDSv06a.zip Download] | |
| Website | |
| Source | |
<htmlet>adsense</htmlet>