PhysicsME: Difference between revisions
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* GBAtemp - http://gbatemp.net/threads/physicsme-2d-sprite-physics-engine.276795 | * GBAtemp - http://gbatemp.net/threads/physicsme-2d-sprite-physics-engine.276795 | ||
[[Category:DS homebrew demos]] | [[Category:DS homebrew demos]] | ||
Revision as of 01:43, 3 May 2024
| 2DBallPhysics | |
|---|---|
![]() | |
| General | |
| Author | Discover |
| Type | Demos |
| Version | 2011 |
| License | Mixed |
| Last Updated | 2011/01/28 |
| Links | |
| Download | |
| Website | |
PhysicsME (2DBallPhysics) is an attempt to bring realistic physics to sprites in games.
User guide
Simply applying the physicsme(screen,sprite,dragging (bool)) to it, it allows sprites to move with physics.
Controls
Operate with Stylus.
