6-60 plugins on 6-61: Difference between revisions
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Created page with "{{Infobox PSP Homebrews |title=6.60 plugins on 6.61 |image=660pluginson6612.png |description=A simple plugin that allows 6.60 CFW plugins to work on 6.61 CFW, Infinity & Adren..." |
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|title=6.60 plugins on 6.61 | |title=6.60 plugins on 6.61 | ||
|image=660pluginson6612.png | |image=660pluginson6612.png | ||
|description=A simple plugin that allows 6.60 CFW plugins to work on 6.61 CFW, Infinity | |description=A simple plugin that allows 6.60 CFW plugins to work on 6.61 CFW, Infinity and Adrenaline. | ||
|author=Davee | |author=Davee | ||
|lastupdated=2016/02/14 | |lastupdated=2016/02/14 | ||
Revision as of 07:23, 19 May 2023
| 6.60 plugins on 6.61 | |
|---|---|
| General | |
| Author | Davee |
| Type | Plugins |
| Version | 2016 |
| License | Mixed |
| Last Updated | 2016/02/14 |
| Links | |
| Download | |
| Website | |
| Source | |
This is a plugin that allows 6.60 plugins to work with the author's Inifinty patch for ME, Pro, Pro-MOD & Adrenaline users with eCFW on the Vita/PSTV systems.
A useful tool for all the plugins that never went open source to become viable options again.
Installation
Copy 660_plugins_on_661.prx to your ms0:/seplugins/ folder.
Edit game.txt, vsh.txt, pop.txt and add this line
ms0:/seplugins/660_plugins_on_661.prx 1
After that, make sure your seplugin text files are ordered in the following way
6.61 plugins ms0:/seplugins/660_plugins_on_661.prx 1 6.60 plugins
Compatibility
Supported 6.61 Infinity/Adrenaline.
External links
- Author's website - https://lolhax.org/2016/02/14/how-to-6-60-plugins-on-6-61