Vita Bilinear: Difference between revisions
From GameBrew
More actions
No edit summary |
m Text replacement - "GameBrew!" to "GameBrew" |
||
| Line 1: | Line 1: | ||
{{#seo: | {{#seo: | ||
|title=Vita Homebrew Apps (Plugins) - GameBrew | |title=Vita Homebrew Apps (Plugins) - GameBrew | ||
|title_mode=append | |title_mode=append | ||
|image=vitabilinearvita.jpg | |image=vitabilinearvita.jpg | ||
Revision as of 03:26, 5 December 2022
| VitaBilinear | |
|---|---|
| File:Vitabilinearvita.jpg | |
| General | |
| Author | swosho |
| Type | Plugins |
| Version | 1.0 |
| License | Mixed |
| Last Updated | 2021/08/03 |
| Links | |
| Download | |
| Source | |
A simple taiHEN plugin for PlayStation Vita that overrides texture sampling.
This is a one-word-changed fork of Vita Nearest Neighbour, made specifically to address the unfiltered textures in Chaos Rings and Chaos Rings Omega. Could be useful for other games.
Usage
- Place VitaBilinear.suprx into your tai folder
- Add a *TITLE_ID section to your ux/ur0:tai/config.txt to choose a specific game. For example, Chaos Rings I and Chaos Rings Ω:
*PCSG00497 ux0:tai/VitaBilinear.suprx *PCSG00499 ux0:tai/VitaBilinear.suprx
See taihen-parser repo for more info
3. Reload taiHEN config.txt from HENkaku Settings in the Settings app or reboot your Vita
Media
Screenshots
Changelog
(v.1.0)
- First Release.