White Dwarf: Difference between revisions
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White Dwarf is the second | White Dwarf is a small homebrew arcade style shooter game. This is the second homebrew project for the Nintendo DS by preussie. | ||
==User guide== | ==User guide== | ||
Move ship over the map and kill everything that moves. After wiped out all nasty enemies | Move your ship over the map and kill everything that moves. After you wiped out all nasty enemies you advance to the next and more difficult level. | ||
You can steer your ship over a quite large map. The map is surrounded by a wall, so the game play is more or less like Asteroids-In-A-Box. | |||
Enemy contact drains your energy. The amount of energy you lose, depends on the contact time. Some enemies drop a Power Up when killed. Collecting a Power Up gives you one out of 4 prices (random). | |||
===Power Up=== | |||
'''Energy''' - Increase the Ship energy by 10. | |||
Shield - The ship is invincible for a short time (10-20 seconds). | |||
Power Bullet - Doubles the damage. The more Power Bullets you get the more of your shots turn into Power Bullets. | |||
Helper Energy Ball - This Ball cruises around your ship. If the energy ball hits an enemy it needs 1.5 seconds to regenerate. You can get up to 5 enery balls. | |||
===Ememies=== | |||
'''BlackHole (BH)''' | |||
* Hit Points - 6. | |||
* Score - 50. | |||
* PowerUp - Yes. | |||
* Hurts Player - No. | |||
The BH releases an enemy (Asteroid, Patrol, Following Saucer) every 10 seconds. In this state it is invulnerable. After releasing 10 enemies the BH turns into a smaller, shooting version. The small BH has some gravity influence on the player ship and shoots directly into the Ship direction. This small BH can be destroyed with 6 hits. | |||
'''Asteroid:''' | |||
* Hit Points - (large) 5, (small) 2. | |||
* Score - (large) 5, (small) 10. | |||
* PowerUp - (large) Yes, (small) No. | |||
* Hurts Player - Yes. | |||
The large Asteroid splits into 4 small Asteroids when destroyed. The Asteroids follow a simple Bounce-Move pattern. | |||
'''Following Saucer''' | |||
* Hit Points - 4. | |||
* Score - 20. | |||
* PowerUp - Yes. | |||
* Hurts Player - Yes. | |||
The Following Saucer follows the player ship. | |||
'''Patrol:''' | |||
* Hit Points - 5 | |||
* Score - 20 | |||
* PowerUp - Yes | |||
* Hurts Player - Yes | |||
The Patrol has a more or less random move pattern. It shoots from time to time. | |||
==Controls== | ==Controls== | ||
Up | Up/Y - Thrust | ||
Down | Down/B - Reverse Thrust | ||
Left | Left/Right - Turn ship | ||
A - Shoot | A - Shoot | ||
Start - | Start - Start game | ||
==Compatibility== | ==Compatibility== | ||
Tested on | Tested on iTouch DS (firmware 3.8). | ||
[[Category:Homebrew | <br> | ||
[[Category:DS homebrew games]] | |||
[[Category:Homebrew shooter games on DS]] | |||
Revision as of 03:32, 29 June 2021
| White Dwarf | |
| File:Whitedwarfds.gif | |
| General | |
|---|---|
| Author(s) | preussie |
| Type | Shooter |
| Version | 0.2 |
| Licence | Mixed |
| Links | |
| [Media:Whitedwarf2ds.zip Download] | |
| Website | |
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