PhysicsME: Difference between revisions
From GameBrew
More actions
No edit summary |
No edit summary |
||
| Line 5: | Line 5: | ||
|author=Discover | |author=Discover | ||
|lastupdated=2011/01/28 | |lastupdated=2011/01/28 | ||
|type= | |type=Demos | ||
|version=2011 | |version=2011 | ||
|license=Mixed | |license=Mixed | ||
Revision as of 15:25, 8 November 2021
| 2DBallPhysics | |
|---|---|
![]() | |
| General | |
| Author | Discover |
| Type | Demos |
| Version | 2011 |
| License | Mixed |
| Last Updated | 2011/01/28 |
| Links | |
| Download | |
| Website | |
PhysicsME (2DBallPhysics) is an attempt to bring realistic physics to sprites in games.
User guide
Simply applying the physicsme(screen,sprite,dragging (bool)) to it, it allows sprites to move with physics.
Controls
Operate with Stylus.
