Awale: Difference between revisions
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'''Capture:''' | '''Capture:''' | ||
If the last seed to be distributed falls into one of the opponent's holes, containing already one or two seeds, the player captures the two or three seeds. The captured seeds are taken off the board (the hole is left empty) and collected into the player's loft. | If the last seed to be distributed falls into one of the opponent's holes, containing already one or two seeds, the player captures the two or three seeds. | ||
The captured seeds are taken off the board (the hole is left empty) and collected into the player's loft. | |||
'''Multiple capture:''' | '''Multiple capture:''' | ||
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'''Loop:''' | '''Loop:''' | ||
If the number of seeds taken in the starting hole is greater than 11, it constitutes a loop. The starting hole is left out every time in the distribution loop, and therefore always left empty. A hole containing enough seeds to loop is called a Kroo. | If the number of seeds taken in the starting hole is greater than 11, it constitutes a loop. | ||
The starting hole is left out every time in the distribution loop, and therefore always left empty. A hole containing enough seeds to loop is called a Kroo. | |||
'''Feed the opponent:''' | '''Feed the opponent:''' | ||
