DiceSoldiers: Difference between revisions
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The territory must belong to you and have more than 1 unity. (click the territory again to cancel) The selected territory will be colored with black, confirming your choice. Now, select a territory to attack. You can only attack territories next to yours which don't belong to you.Once the enemy is chosen, it's time for war. | The territory must belong to you and have more than 1 unity. (click the territory again to cancel) The selected territory will be colored with black, confirming your choice. Now, select a territory to attack. You can only attack territories next to yours which don't belong to you.Once the enemy is chosen, it's time for war. | ||
[[File:Dicesoldiersds2.jpg | [[File:Dicesoldiersds2.jpg]] | ||
The number on each territory is the number of unity which are in this territory. Each unity will throw a dice (with normal numbers 1-6) to create a final number representing your attack power (or defense power if defending). The biggest number wins the war, draw gives victory to defense. | The number on each territory is the number of unity which are in this territory. Each unity will throw a dice (with normal numbers 1-6) to create a final number representing your attack power (or defense power if defending). The biggest number wins the war, draw gives victory to defense. | ||
Revision as of 04:38, 18 June 2012
| DiceSoldiers | |
| File:Dicesoldiersds.jpg | |
| General | |
|---|---|
| Author(s) | t4ils |
| Type | Strategy |
| Version | March2008 |
| Licence | Mixed |
| Links | |
| [Media:DiceSoldiersds.zip Download] | |
<htmlet>adsense</htmlet>