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ThrottleX PSP: Difference between revisions

From GameBrew
Line 47: Line 47:
Camera dictates camera movement, straight arrows dictate translation, curved arrows dictate rotation, two straight arrows dictate scaling and three objects dictate object selection.
Camera dictates camera movement, straight arrows dictate translation, curved arrows dictate rotation, two straight arrows dictate scaling and three objects dictate object selection.


'''Camera:'''
* Camera - Up/Down to zoom. Left/Right to rotate current object. Triangle/Cross to go up/down.
* Up/Down to zoom in/out.
* Movement - D-Pad is X/Z translation. Triangle/Cross is Y translation.
* Left/Right to rotate left/right about current object.
* Rotation - Controls differ depending on where you view from, similar to Movement.
* Triangle/Cross to go up/down.
* Scaling - Same as Movement.
 
* Selection - Left/Right to scroll through objects.
'''Movement:'''
* Up/Down/Left/Right is X/Z translation.
* Tri/Cross is Y translation.
 
'''Rotation:'''
* Controls different depending on where you view from, similar to Movement.
 
'''Scaling:'''
* Same as Movement.
 
'''Selection:'''
* Left/Right scrolls through objects.


When on movement, you can tap select to duplicate the current object. Note that you do not need to tap select again to set it in place, or you will end up with two objects in the same place.
When on movement, you can tap select to duplicate the current object. Note that you do not need to tap select again to set it in place, or you will end up with two objects in the same place.

Revision as of 15:15, 24 August 2021

ThrottleX
throttlex.png
General
Author(s)AnonymousTipster
TypeRacing
Version0.3 (21 Aug 2006)
LicenceMixed
Links
Download
Website
Source
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