ThrottleX PSP: Difference between revisions
From GameBrew
More actions
No edit summary |
|||
| Line 47: | Line 47: | ||
Camera dictates camera movement, straight arrows dictate translation, curved arrows dictate rotation, two straight arrows dictate scaling and three objects dictate object selection. | Camera dictates camera movement, straight arrows dictate translation, curved arrows dictate rotation, two straight arrows dictate scaling and three objects dictate object selection. | ||
'''Camera:''' | |||
* Up/Down to zoom in/out. | |||
* Left/Right to rotate left/right about current object. | |||
* Triangle/Cross to go up/down. | |||
'''Movement:''' | |||
* Up/Down/Left/Right is X/Z translation. | |||
* Tri/Cross is Y translation. | |||
'''Rotation:''' | |||
* Controls different depending on where you view from, similar to Movement. | |||
'''Scaling:''' | |||
* Same as Movement. | |||
'''Selection:''' | |||
* Left/Right scrolls through objects. | |||
When on movement, you can tap select to duplicate the current object. Note that you do not need to tap select again to set it in place, or you will end up with two objects in the same place. | When on movement, you can tap select to duplicate the current object. Note that you do not need to tap select again to set it in place, or you will end up with two objects in the same place. | ||
| Line 71: | Line 71: | ||
Clicking Add Object will add a new object near the origin, Delete Object will remove the currently selected object. Test Level runs that level, and can be exited via start then triangle. | Clicking Add Object will add a new object near the origin, Delete Object will remove the currently selected object. Test Level runs that level, and can be exited via start then triangle. | ||
'''Level Options:''' | |||
* Level Name - The title that comes up whenever the level is reset. | |||
* Creator - Who you are. | |||
* Game Type - Click X to toggle goal or gate mode. | |||
* Save Level as .trx - Saves level to SavedLevels folder. | |||
* Filename - The filename to save. | |||
* Load Level - Lists levels in SavedLevels to load. | |||
* Clear Level - Deletes all data on current level. | |||
'''Power Ups:''' | |||
* Gravity - Changes gravitational pull. Default is -64 in the Y field. | |||
* Boost - Gives the car an impulse in that direction. | |||
* Jet Pac - Gives the player some fuel for the jet pac. | |||
'''Jet Pac Controls:''' | |||
* When you have some fuel, hold L/R to boost you up in the air. | |||
* Left/Right turns you in the air and Up/Down controls the nose of the car, a lower nose means you travel forward faster (same principle as a helicopter). | |||
* Note that these controls are only available when powering the jet pac. | |||
==Controls== | ==Controls== | ||
